end
if def.tiles then
- if #def.tiles > 1 and not def.drawtype:find("glass") then
+ if #def.tiles > 1 and not (def.drawtype:sub(1,5) == "glass") then
tiles = def.tiles
- else tiles = {def.tiles[1]} end
+ else
+ tiles = {def.tiles[1]}
+ end
else
tiles = {def.tile_images[1]}
end