#include <stdbool.h>
#include <xcb/xcb.h>
+#include <xcb/randr.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
-#define SPLIT_RATIO 0.5
#define DEFAULT_DESK_NAME "Desktop"
#define DEFAULT_MON_NAME "Monitor"
#define MISSING_VALUE "N/A"
typedef enum {
SEND_OPTION_FOLLOW,
- SEND_OPTION_DONT_FOLLOW,
- SEND_OPTION_NEXT,
- SEND_OPTION_PREV
+ SEND_OPTION_DONT_FOLLOW
} send_option_t;
+typedef enum {
+ SWAP_OPTION_KEEP_FOCUS,
+ SWAP_OPTION_SWAP_FOCUS
+} swap_option_t;
+
typedef enum {
CLIENT_SKIP_NONE,
CLIENT_SKIP_FLOATING,
} circulate_dir_t;
typedef enum {
+ ROTATE_IDENTITY,
ROTATE_CLOCKWISE,
ROTATE_COUNTER_CLOCKWISE,
ROTATE_FULL_CYCLE
} rotate_t;
+typedef enum {
+ FLIP_HORIZONTAL,
+ FLIP_VERTICAL
+} flip_t;
+
typedef enum {
DIR_LEFT,
DIR_RIGHT,
} direction_t;
typedef enum {
- TOP_LEFT,
- TOP_RIGHT,
- BOTTOM_LEFT,
- BOTTOM_RIGHT
+ CORNER_TOP_LEFT,
+ CORNER_TOP_RIGHT,
+ CORNER_BOTTOM_LEFT,
+ CORNER_BOTTOM_RIGHT
} corner_t;
typedef enum {
- POINTER_MOVE,
- POINTER_RESIZE,
- POINTER_FOCUS
+ SIDE_LEFT,
+ SIDE_TOP,
+ SIDE_RIGHT,
+ SIDE_BOTTOM
+} side_t;
+
+typedef enum {
+ ACTION_NONE,
+ ACTION_FOCUS,
+ ACTION_MOVE,
+ ACTION_RESIZE_SIDE,
+ ACTION_RESIZE_CORNER
} pointer_action_t;
typedef struct {
xcb_window_t window;
unsigned int uid;
char class_name[MAXLEN];
- split_mode_t born_as;
unsigned int border_width;
bool floating;
bool transient; /* transient window are always floating */
struct node_t {
split_type_t split_type;
double split_ratio;
+ rotate_t birth_rotation;
xcb_rectangle_t rectangle;
bool vacant; /* vacant nodes only hold floating clients */
node_t *first_child;
client_t *client; /* NULL except for leaves */
};
+typedef struct node_list_t node_list_t;
+struct node_list_t {
+ node_t *node;
+ bool latest; /* used for z-ordering tiled windows */
+ node_list_t *prev;
+ node_list_t *next;
+};
+
+typedef struct {
+ node_list_t *head;
+ node_list_t *tail;
+} focus_history_t;
+
typedef struct desktop_t desktop_t;
struct desktop_t {
char name[MAXLEN];
layout_t layout;
node_t *root;
node_t *focus;
- node_t *last_focus;
+ focus_history_t *history;
desktop_t *prev;
desktop_t *next;
};
typedef struct monitor_t monitor_t;
struct monitor_t {
char name[MAXLEN];
+ xcb_randr_output_t id;
xcb_rectangle_t rectangle;
+ bool wired;
int top_padding;
int right_padding;
int bottom_padding;
typedef struct {
bool floating;
+ bool follow;
monitor_t *monitor;
desktop_t *desktop;
} rule_effect_t;
xcb_point_t position;
pointer_action_t action;
xcb_rectangle_t rectangle;
+ node_t *vertical_fence;
+ node_t *horizontal_fence;
monitor_t *monitor;
desktop_t *desktop;
node_t *node;
+ client_t *client;
+ xcb_window_t window;
+ bool is_tiled;
+ double vertical_ratio;
+ double horizontal_ratio;
corner_t corner;
+ side_t side;
} pointer_state_t;
+typedef struct {
+ node_t *fence;
+ unsigned int distance;
+} fence_distance_t;
+
node_t *make_node(void);
monitor_t *make_monitor(xcb_rectangle_t *);
monitor_t *find_monitor(char *);
-void add_monitor(xcb_rectangle_t *);
+monitor_t *get_monitor_by_id(xcb_randr_output_t);
+monitor_t *add_monitor(xcb_rectangle_t *);
void remove_monitor(monitor_t *);
+void merge_monitors(monitor_t *, monitor_t *);
desktop_t *make_desktop(const char *);
-void add_desktop(monitor_t *, char *);
+void insert_desktop(monitor_t *, desktop_t *);
+void add_desktop(monitor_t *, desktop_t *);
void empty_desktop(desktop_t *);
+void unlink_desktop(monitor_t *, desktop_t *);
void remove_desktop(monitor_t *, desktop_t *);
-client_t *make_client(xcb_window_t);
+void transfer_desktop(monitor_t *, monitor_t *, desktop_t *);
rule_t *make_rule(void);
pointer_state_t *make_pointer_state(void);
+client_t *make_client(xcb_window_t);
+focus_history_t *make_focus_history(void);
+node_list_t *make_node_list(void);
+void history_add(focus_history_t *, node_t *);
+void history_remove(focus_history_t *, node_t *);
+void empty_history(focus_history_t *);
+node_t *history_get(focus_history_t *, int);
+int history_rank(focus_history_t *, node_t *);
#endif