#ifndef _TYPES_H
#define _TYPES_H
+#include <stdbool.h>
#include <xcb/xcb.h>
+#include <xcb/randr.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
-#define SPLIT_RATIO 0.5
-#define DESK_NAME "One"
+#define DEFAULT_DESK_NAME "Desktop"
+#define DEFAULT_MON_NAME "Monitor"
+#define MISSING_VALUE "N/A"
typedef enum {
TYPE_HORIZONTAL,
} value_change_t;
typedef enum {
- SKIP_NONE,
- SKIP_FLOATING,
- SKIP_TILED
+ LIST_OPTION_VERBOSE,
+ LIST_OPTION_QUIET
+} list_option_t;
+
+typedef enum {
+ SEND_OPTION_FOLLOW,
+ SEND_OPTION_DONT_FOLLOW
+} send_option_t;
+
+typedef enum {
+ SWAP_OPTION_KEEP_FOCUS,
+ SWAP_OPTION_SWAP_FOCUS
+} swap_option_t;
+
+typedef enum {
+ CLIENT_SKIP_NONE,
+ CLIENT_SKIP_FLOATING,
+ CLIENT_SKIP_TILED,
+ CLIENT_SKIP_CLASS_EQUAL,
+ CLIENT_SKIP_CLASS_DIFFER
} skip_client_t;
typedef enum {
- DIR_NEXT,
- DIR_PREV
+ DESKTOP_SKIP_NONE,
+ DESKTOP_SKIP_FREE,
+ DESKTOP_SKIP_OCCUPIED
+} skip_desktop_t;
+
+typedef enum {
+ CYCLE_NEXT,
+ CYCLE_PREV
} cycle_dir_t;
typedef enum {
- ROTATE_CLOCK_WISE,
- ROTATE_COUNTER_CW,
+ NEAREST_OLDER,
+ NEAREST_NEWER
+} nearest_arg_t;
+
+typedef enum {
+ CIRCULATE_FORWARD,
+ CIRCULATE_BACKWARD
+} circulate_dir_t;
+
+typedef enum {
+ ROTATE_IDENTITY,
+ ROTATE_CLOCKWISE,
+ ROTATE_COUNTER_CLOCKWISE,
ROTATE_FULL_CYCLE
} rotate_t;
+typedef enum {
+ FLIP_HORIZONTAL,
+ FLIP_VERTICAL
+} flip_t;
+
typedef enum {
DIR_LEFT,
- DIR_UP,
DIR_RIGHT,
+ DIR_UP,
DIR_DOWN
} direction_t;
+typedef enum {
+ CORNER_TOP_LEFT,
+ CORNER_TOP_RIGHT,
+ CORNER_BOTTOM_LEFT,
+ CORNER_BOTTOM_RIGHT
+} corner_t;
+
+typedef enum {
+ SIDE_LEFT,
+ SIDE_TOP,
+ SIDE_RIGHT,
+ SIDE_BOTTOM
+} side_t;
+
+typedef enum {
+ ACTION_NONE,
+ ACTION_FOCUS,
+ ACTION_MOVE,
+ ACTION_RESIZE_SIDE,
+ ACTION_RESIZE_CORNER
+} pointer_action_t;
+
typedef struct {
xcb_window_t window;
+ unsigned int uid;
+ char class_name[MAXLEN];
+ unsigned int border_width;
bool floating;
+ bool transient; /* transient window are always floating */
bool fullscreen;
- bool locked;
+ bool locked; /* protects window from being closed */
+ bool urgent;
+ xcb_rectangle_t floating_rectangle;
+ xcb_rectangle_t tiled_rectangle;
} client_t;
typedef struct node_t node_t;
struct node_t {
split_type_t split_type;
double split_ratio;
+ rotate_t birth_rotation;
xcb_rectangle_t rectangle;
- bool vacant; /* vacant nodes only hold floating clients */
+ bool vacant; /* vacant nodes only hold floating clients */
node_t *first_child;
node_t *second_child;
node_t *parent;
- client_t *client; /* NULL except for leaves */
+ client_t *client; /* NULL except for leaves */
+};
+
+typedef struct node_list_t node_list_t;
+struct node_list_t {
+ node_t *node;
+ bool latest; /* used for z-ordering tiled windows */
+ node_list_t *prev;
+ node_list_t *next;
};
+typedef struct {
+ node_list_t *head;
+ node_list_t *tail;
+} focus_history_t;
+
typedef struct desktop_t desktop_t;
struct desktop_t {
- char *name;
+ char name[MAXLEN];
layout_t layout;
node_t *root;
node_t *focus;
- node_t *last_focus;
+ focus_history_t *history;
desktop_t *prev;
desktop_t *next;
};
+typedef struct monitor_t monitor_t;
+struct monitor_t {
+ char name[MAXLEN];
+ xcb_randr_output_t id;
+ xcb_rectangle_t rectangle;
+ bool wired;
+ int top_padding;
+ int right_padding;
+ int bottom_padding;
+ int left_padding;
+ desktop_t *desk;
+ desktop_t *last_desk;
+ desktop_t *desk_head;
+ desktop_t *desk_tail;
+ monitor_t *prev;
+ monitor_t *next;
+};
+
+typedef struct {
+ char name[MAXLEN];
+} rule_cause_t;
+
+typedef struct {
+ bool floating;
+ bool follow;
+ monitor_t *monitor;
+ desktop_t *desktop;
+} rule_effect_t;
+
typedef struct rule_t rule_t;
struct rule_t {
- char *class_name;
- char *instance_name;
- char *win_title;
- bool floating;
- bool fullscreen;
- bool locked;
+ unsigned int uid;
+ rule_cause_t cause;
+ rule_effect_t effect;
+ rule_t *prev;
rule_t *next;
};
+typedef struct {
+ node_t *node;
+ desktop_t *desktop;
+ monitor_t *monitor;
+} window_location_t;
+
+typedef struct {
+ desktop_t *desktop;
+ monitor_t *monitor;
+} desktop_location_t;
+
+typedef struct {
+ xcb_point_t position;
+ pointer_action_t action;
+ xcb_rectangle_t rectangle;
+ node_t *vertical_fence;
+ node_t *horizontal_fence;
+ monitor_t *monitor;
+ desktop_t *desktop;
+ node_t *node;
+ client_t *client;
+ xcb_window_t window;
+ bool is_tiled;
+ double vertical_ratio;
+ double horizontal_ratio;
+ corner_t corner;
+ side_t side;
+} pointer_state_t;
+
+typedef struct {
+ node_t *fence;
+ unsigned int distance;
+} fence_distance_t;
+
node_t *make_node(void);
-desktop_t *make_desktop(void);
-client_t *make_client(void);
+monitor_t *make_monitor(xcb_rectangle_t *);
+monitor_t *find_monitor(char *);
+monitor_t *get_monitor_by_id(xcb_randr_output_t);
+monitor_t *add_monitor(xcb_rectangle_t *);
+void remove_monitor(monitor_t *);
+void merge_monitors(monitor_t *, monitor_t *);
+desktop_t *make_desktop(const char *);
+void insert_desktop(monitor_t *, desktop_t *);
+void add_desktop(monitor_t *, desktop_t *);
+void empty_desktop(desktop_t *);
+void unlink_desktop(monitor_t *, desktop_t *);
+void remove_desktop(monitor_t *, desktop_t *);
+void transfer_desktop(monitor_t *, monitor_t *, desktop_t *);
+rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
+client_t *make_client(xcb_window_t);
+focus_history_t *make_focus_history(void);
+node_list_t *make_node_list(void);
+void history_add(focus_history_t *, node_t *);
+void history_remove(focus_history_t *, node_t *);
+void empty_history(focus_history_t *);
+node_t *history_get(focus_history_t *, int);
+int history_rank(focus_history_t *, node_t *);
#endif