#ifndef _TYPES_H
#define _TYPES_H
+#include <stdbool.h>
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
#define SPLIT_RATIO 0.5
-#define DEFAULT_DESK_NAME "One"
+#define DEFAULT_DESK_NAME "Desktop"
+#define DEFAULT_MON_NAME "Monitor"
+#define MISSING_VALUE "N/A"
typedef enum {
TYPE_HORIZONTAL,
} value_change_t;
typedef enum {
- SKIP_NONE,
- SKIP_FLOATING,
- SKIP_TILED
+ LIST_OPTION_VERBOSE,
+ LIST_OPTION_QUIET
+} list_option_t;
+
+typedef enum {
+ SEND_OPTION_FOLLOW,
+ SEND_OPTION_DONT_FOLLOW
+} send_option_t;
+
+typedef enum {
+ CLIENT_SKIP_NONE,
+ CLIENT_SKIP_FLOATING,
+ CLIENT_SKIP_TILED,
+ CLIENT_SKIP_CLASS_EQUAL,
+ CLIENT_SKIP_CLASS_DIFFER
} skip_client_t;
typedef enum {
- DIR_NEXT,
- DIR_PREV
+ DESKTOP_SKIP_NONE,
+ DESKTOP_SKIP_FREE,
+ DESKTOP_SKIP_OCCUPIED
+} skip_desktop_t;
+
+typedef enum {
+ CYCLE_NEXT,
+ CYCLE_PREV
} cycle_dir_t;
+typedef enum {
+ NEAREST_OLDER,
+ NEAREST_NEWER
+} nearest_arg_t;
+
+typedef enum {
+ CIRCULATE_FORWARD,
+ CIRCULATE_BACKWARD
+} circulate_dir_t;
+
typedef enum {
ROTATE_CLOCKWISE,
ROTATE_COUNTER_CLOCKWISE,
DIR_DOWN
} direction_t;
+typedef enum {
+ TOP_LEFT,
+ TOP_RIGHT,
+ BOTTOM_LEFT,
+ BOTTOM_RIGHT
+} corner_t;
+
typedef struct {
xcb_window_t window;
+ unsigned int uid;
+ char class_name[MAXLEN];
+ unsigned int border_width;
bool floating;
bool transient; /* transient window are always floating */
bool fullscreen;
split_type_t split_type;
double split_ratio;
xcb_rectangle_t rectangle;
- bool vacant; /* vacant nodes only hold floating clients */
- split_mode_t born_as; /* container node property used to when removing leaves */
+ bool vacant; /* vacant nodes only hold floating clients */
+ split_mode_t born_as;
node_t *first_child;
node_t *second_child;
node_t *parent;
- client_t *client; /* NULL except for leaves */
+ client_t *client; /* NULL except for leaves */
};
typedef struct desktop_t desktop_t;
desktop_t *next;
};
+typedef struct monitor_t monitor_t;
+struct monitor_t {
+ char name[MAXLEN];
+ xcb_rectangle_t rectangle;
+ int top_padding;
+ int right_padding;
+ int bottom_padding;
+ int left_padding;
+ desktop_t *desk;
+ desktop_t *last_desk;
+ desktop_t *desk_head;
+ desktop_t *desk_tail;
+ monitor_t *prev;
+ monitor_t *next;
+};
+
typedef struct {
char name[MAXLEN];
} rule_cause_t;
typedef struct {
bool floating;
- char desk_name[MAXLEN];
+ monitor_t *monitor;
+ desktop_t *desktop;
} rule_effect_t;
typedef struct rule_t rule_t;
struct rule_t {
+ unsigned int uid;
rule_cause_t cause;
rule_effect_t effect;
+ rule_t *prev;
rule_t *next;
};
typedef struct {
node_t *node;
desktop_t *desktop;
+ monitor_t *monitor;
} window_location_t;
+typedef struct {
+ desktop_t *desktop;
+ monitor_t *monitor;
+} desktop_location_t;
+
+typedef struct {
+ xcb_point_t position;
+ xcb_button_t button;
+ xcb_rectangle_t rectangle;
+ monitor_t *monitor;
+ desktop_t *desktop;
+ node_t *node;
+ corner_t corner;
+} pointer_state_t;
+
node_t *make_node(void);
+monitor_t *make_monitor(xcb_rectangle_t *);
desktop_t *make_desktop(const char *);
client_t *make_client(xcb_window_t);
rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
#endif