#ifndef _TYPES_H
#define _TYPES_H
+#include <stdbool.h>
#include <xcb/xcb.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
#define SPLIT_RATIO 0.5
#define DEFAULT_DESK_NAME "One"
+#define MISSING_VALUE "N/A"
typedef enum {
TYPE_HORIZONTAL,
typedef enum {
SKIP_NONE,
SKIP_FLOATING,
- SKIP_TILED
+ SKIP_TILED,
+ SKIP_CLASS_EQUAL,
+ SKIP_CLASS_DIFFER
} skip_client_t;
typedef enum {
- DIR_NEXT,
- DIR_PREV
+ CYCLE_NEXT,
+ CYCLE_PREV
} cycle_dir_t;
typedef enum {
DIR_DOWN
} direction_t;
+typedef enum {
+ TOP_LEFT,
+ TOP_RIGHT,
+ BOTTOM_LEFT,
+ BOTTOM_RIGHT
+} corner_t;
+
typedef struct {
xcb_window_t window;
+ char class_name[MAXLEN];
+ unsigned int border_width;
bool floating;
bool transient; /* transient window are always floating */
bool fullscreen;
split_type_t split_type;
double split_ratio;
xcb_rectangle_t rectangle;
- bool vacant; /* vacant nodes only hold floating clients */
- split_mode_t born_as; /* container node property used to when removing leaves */
+ bool vacant; /* vacant nodes only hold floating clients */
+ split_mode_t born_as;
node_t *first_child;
node_t *second_child;
node_t *parent;
- client_t *client; /* NULL except for leaves */
+ client_t *client; /* NULL except for leaves */
};
typedef struct desktop_t desktop_t;
typedef struct {
bool floating;
- char desk_name[MAXLEN];
} rule_effect_t;
typedef struct rule_t rule_t;
desktop_t *desktop;
} window_location_t;
+typedef struct {
+ xcb_point_t position;
+ xcb_button_t button;
+ xcb_rectangle_t rectangle;
+ desktop_t *desktop;
+ node_t *node;
+ corner_t corner;
+} pointer_state_t;
+
node_t *make_node(void);
desktop_t *make_desktop(const char *);
client_t *make_client(xcb_window_t);
rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
#endif