]> git.lizzy.rs Git - bspwm.git/blobdiff - types.h
Options for 'cycle_desktop': --skip-{free,occupied}
[bspwm.git] / types.h
diff --git a/types.h b/types.h
index 9f3307ce93e643105fd7f9a1341ee664dba61349..44dcf69cbfbd59e790ec524f55133542f7aa4409 100644 (file)
--- a/types.h
+++ b/types.h
 #ifndef _TYPES_H
 #define _TYPES_H
 
-#include <stdlib.h>
+#include <stdbool.h>
 #include <xcb/xcb.h>
 #include <xcb/xcb_event.h>
-#include "utils.h"
+#include "helpers.h"
+
+#define SPLIT_RATIO  0.5
+#define DEFAULT_DESK_NAME    "Desktop"
+#define DEFAULT_MON_NAME     "Monitor"
+#define MISSING_VALUE        "N/A"
+
+typedef enum {
+    TYPE_HORIZONTAL,
+    TYPE_VERTICAL
+} split_type_t;
+
+typedef enum {
+    MODE_AUTOMATIC,
+    MODE_MANUAL
+} split_mode_t;
 
 typedef enum {
     LAYOUT_TILED,
-    LAYOUT_MAX
+    LAYOUT_MONOCLE
 } layout_t;
 
 typedef enum {
-    LAYER_TILING,
-    LAYER_FLOATING
-} layer_t;
+    MOVE_PULL,
+    MOVE_PUSH
+} fence_move_t;
 
 typedef enum {
-    TYPE_HORIZONTAL,
-    TYPE_VERTICAL
-} split_type_t;
+    CHANGE_INCREASE,
+    CHANGE_DECREASE
+} value_change_t;
+
+typedef enum {
+    LIST_OPTION_VERBOSE,
+    LIST_OPTION_QUIET
+} list_option_t;
+
+typedef enum {
+    CLIENT_SKIP_NONE,
+    CLIENT_SKIP_FLOATING,
+    CLIENT_SKIP_TILED,
+    CLIENT_SKIP_CLASS_EQUAL,
+    CLIENT_SKIP_CLASS_DIFFER
+} skip_client_t;
 
 typedef enum {
-    ROTATE_CLOCK_WISE,
-    ROTATE_COUNTER_CW,
+    DESKTOP_SKIP_NONE,
+    DESKTOP_SKIP_FREE,
+    DESKTOP_SKIP_OCCUPIED
+} skip_desktop_t;
+
+typedef enum {
+    CYCLE_NEXT,
+    CYCLE_PREV
+} cycle_dir_t;
+
+typedef enum {
+    NEAREST_OLDER,
+    NEAREST_NEWER
+} nearest_arg_t;
+
+typedef enum {
+    ROTATE_CLOCKWISE,
+    ROTATE_COUNTER_CLOCKWISE,
     ROTATE_FULL_CYCLE
 } rotate_t;
 
 typedef enum {
     DIR_LEFT,
-    DIR_UP,
     DIR_RIGHT,
+    DIR_UP,
     DIR_DOWN
 } direction_t;
 
+typedef enum {
+    TOP_LEFT,
+    TOP_RIGHT,
+    BOTTOM_LEFT,
+    BOTTOM_RIGHT
+} corner_t;
+
 typedef struct {
-    xcb_window_t win;
+    xcb_window_t window;
+    unsigned int uid;
+    char class_name[MAXLEN];
+    unsigned int border_width;
     bool floating;
+    bool transient;  /* transient window are always floating */
     bool fullscreen;
+    bool locked;     /* protects window from being closed */
     bool urgent;
-    bool locked;
-} Client;
+    xcb_rectangle_t floating_rectangle;
+    xcb_rectangle_t tiled_rectangle;
+} client_t;
 
-typedef struct Node Node;
-struct Node {
+typedef struct node_t node_t;
+struct node_t {
     split_type_t split_type;
     double split_ratio;
     xcb_rectangle_t rectangle;
-    Node *first_child;
-    Node *second_child;
-    Node *parent;
-    Client *client; /* equals NULL except for leaves */
+    bool vacant;          /* vacant nodes only hold floating clients */
+    split_mode_t born_as;
+    node_t *first_child;
+    node_t *second_child;
+    node_t *parent;
+    client_t *client;     /* NULL except for leaves */
 };
 
-typedef struct NodeFocusHistory NodeFocusHistory;
-struct NodeFocusHistory {
-    Node *node;
-    NodeFocusHistory *prev;
+typedef struct desktop_t desktop_t;
+struct desktop_t {
+    char name[MAXLEN];
+    layout_t layout;
+    node_t *root;
+    node_t *focus;
+    node_t *last_focus;
+    desktop_t *prev;
+    desktop_t *next;
 };
 
+typedef struct monitor_t monitor_t;
+struct monitor_t {
+    char name[MAXLEN];
+    xcb_rectangle_t rectangle;
+    desktop_t *desk;
+    desktop_t *last_desk;
+    desktop_t *desk_head;
+    desktop_t *desk_tail;
+    monitor_t *prev;
+    monitor_t *next;
+};
+
+typedef struct {
+    char name[MAXLEN];
+} rule_cause_t;
+
 typedef struct {
-    Node *head;
-    Node *focus;
-    NodeFocusHistory *focus_history;
-} Layer;
-
-typedef Layer TilingLayer;
-typedef Layer FloatingLayer;
-
-typedef struct Desktop Desktop;
-struct Desktop {
-    char *name;
-    Layer tiling_layer;
-    Layer floating_layer;
-    layer_t selected_layer;
-    layout_t tiling_layout;
-    Desktop *previous;
-    Desktop *next;
+    bool floating;
+} rule_effect_t;
+
+typedef struct rule_t rule_t;
+struct rule_t {
+    rule_cause_t cause;
+    rule_effect_t effect;
+    rule_t *next;
 };
 
-Node *make_node(void);
-Desktop *make_desktop(void);
-void rotate_tree(Node *, rotate_t);
+typedef struct {
+    node_t *node;
+    desktop_t *desktop;
+    monitor_t *monitor;
+} window_location_t;
+
+typedef struct {
+    desktop_t *desktop;
+    monitor_t *monitor;
+} desktop_location_t;
+
+typedef struct {
+    xcb_point_t position;
+    xcb_button_t button;
+    xcb_rectangle_t rectangle;
+    monitor_t *monitor;
+    desktop_t *desktop;
+    node_t *node;
+    corner_t corner;
+} pointer_state_t;
+
+node_t *make_node(void);
+monitor_t *make_monitor(xcb_rectangle_t *);
+desktop_t *make_desktop(const char *);
+client_t *make_client(xcb_window_t);
+rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
 
 #endif