#define BSPWM_TYPES_H
#include <stdbool.h>
#include <xcb/xcb.h>
+#include <xcb/xcb_icccm.h>
#include <xcb/randr.h>
#include <xcb/xcb_event.h>
#include "helpers.h"
#define MISSING_VALUE "N/A"
-#define MAX_STATE 4
+#define MAX_WM_STATES 4
typedef enum {
TYPE_HORIZONTAL,
MODE_MANUAL
} split_mode_t;
+typedef enum {
+ STATE_TILED,
+ STATE_PSEUDO_TILED,
+ STATE_FLOATING,
+ STATE_FULLSCREEN
+} client_state_t;
+
+typedef enum {
+ WM_FLAG_MODAL = 1 << 0,
+ WM_FLAG_STICKY = 1 << 1,
+ WM_FLAG_MAXIMIZED_VERT = 1 << 2,
+ WM_FLAG_MAXIMIZED_HORZ = 1 << 3,
+ WM_FLAG_SHADED = 1 << 4,
+ WM_FLAG_SKIP_TASKBAR = 1 << 5,
+ WM_FLAG_SKIP_PAGER = 1 << 6,
+ WM_FLAG_HIDDEN = 1 << 7,
+ WM_FLAG_FULLSCREEN = 1 << 8,
+ WM_FLAG_ABOVE = 1 << 9,
+ WM_FLAG_BELOW = 1 << 10,
+ WM_FLAG_DEMANDS_ATTENTION = 1 << 11,
+} wm_flags_t;
+
typedef enum {
LAYER_BELOW,
LAYER_NORMAL,
} history_dir_t;
typedef enum {
- DIR_RIGHT,
- DIR_DOWN,
- DIR_LEFT,
- DIR_UP
+ DIR_NORTH,
+ DIR_WEST,
+ DIR_SOUTH,
+ DIR_EAST
} direction_t;
typedef enum {
- CORNER_TOP_LEFT,
- CORNER_TOP_RIGHT,
- CORNER_BOTTOM_RIGHT,
- CORNER_BOTTOM_LEFT
-} corner_t;
+ HANDLE_LEFT = 1 << 0,
+ HANDLE_TOP = 1 << 1,
+ HANDLE_RIGHT = 1 << 2,
+ HANDLE_BOTTOM = 1 << 3,
+ HANDLE_TOP_LEFT = HANDLE_TOP | HANDLE_LEFT,
+ HANDLE_TOP_RIGHT = HANDLE_TOP | HANDLE_RIGHT,
+ HANDLE_BOTTOM_RIGHT = HANDLE_BOTTOM | HANDLE_RIGHT,
+ HANDLE_BOTTOM_LEFT = HANDLE_BOTTOM | HANDLE_LEFT
+} resize_handle_t;
typedef enum {
- SIDE_LEFT,
- SIDE_TOP,
- SIDE_RIGHT,
- SIDE_BOTTOM
-} side_t;
-
-typedef enum {
- ACTION_NONE,
ACTION_FOCUS,
ACTION_MOVE,
ACTION_RESIZE_SIDE,
} child_polarity_t;
typedef struct {
- option_bool_t floating;
+ option_bool_t automatic;
+ option_bool_t focused;
+ option_bool_t local;
+ option_bool_t leaf;
+ option_bool_t window;
+ option_bool_t tiled;
option_bool_t pseudo_tiled;
+ option_bool_t floating;
option_bool_t fullscreen;
- option_bool_t locked;
+ option_bool_t hidden;
option_bool_t sticky;
option_bool_t private;
+ option_bool_t locked;
option_bool_t urgent;
option_bool_t same_class;
- option_bool_t automatic;
- option_bool_t local;
- option_bool_t focused;
- stack_layer_t *layer;
-} client_select_t;
+ option_bool_t below;
+ option_bool_t normal;
+ option_bool_t above;
+} node_select_t;
typedef struct {
option_bool_t occupied;
+ option_bool_t focused;
option_bool_t urgent;
option_bool_t local;
} desktop_select_t;
typedef struct {
- xcb_window_t window;
+ option_bool_t occupied;
+ option_bool_t focused;
+} monitor_select_t;
+
+typedef struct icccm_props_t icccm_props_t;
+struct icccm_props_t {
+ bool take_focus;
+ bool input_hint;
+};
+
+typedef struct {
char class_name[3 * SMALEN / 2];
char instance_name[3 * SMALEN / 2];
unsigned int border_width;
- bool pseudo_tiled;
- bool floating;
- bool fullscreen;
- bool locked; /* protects window from being closed */
- bool sticky;
bool urgent;
- bool private;
- bool icccm_focus;
+ bool shown;
+ client_state_t state;
+ client_state_t last_state;
stack_layer_t layer;
+ stack_layer_t last_layer;
xcb_rectangle_t floating_rectangle;
xcb_rectangle_t tiled_rectangle;
- uint16_t min_width;
- uint16_t max_width;
- uint16_t min_height;
- uint16_t max_height;
- xcb_atom_t wm_state[MAX_STATE];
- int num_states;
+ xcb_size_hints_t size_hints;
+ icccm_props_t icccm_props;
+ wm_flags_t wm_flags;
} client_t;
+typedef struct presel_t presel_t;
+struct presel_t {
+ double split_ratio;
+ direction_t split_dir;
+ xcb_window_t feedback;
+};
+
typedef struct node_t node_t;
struct node_t {
+ uint32_t id;
split_type_t split_type;
double split_ratio;
- split_mode_t split_mode;
- direction_t split_dir;
int birth_rotation;
+ presel_t *presel;
xcb_rectangle_t rectangle;
- bool vacant; /* vacant nodes only hold floating clients */
- int privacy_level;
+ bool vacant;
+ bool hidden;
+ bool sticky;
+ bool private;
+ bool locked;
node_t *first_child;
node_t *second_child;
node_t *parent;
- client_t *client; /* NULL except for leaves */
+ client_t *client;
+};
+
+typedef struct padding_t padding_t;
+struct padding_t {
+ int top;
+ int right;
+ int bottom;
+ int left;
};
typedef struct desktop_t desktop_t;
struct desktop_t {
char name[SMALEN];
+ uint32_t id;
layout_t layout;
node_t *root;
node_t *focus;
desktop_t *prev;
desktop_t *next;
- int top_padding;
- int right_padding;
- int bottom_padding;
- int left_padding;
+ padding_t padding;
int window_gap;
unsigned int border_width;
- bool floating;
};
typedef struct monitor_t monitor_t;
struct monitor_t {
char name[SMALEN];
- xcb_randr_output_t id;
- xcb_rectangle_t rectangle;
+ uint32_t id;
+ xcb_randr_output_t randr_id;
xcb_window_t root;
bool wired;
- int top_padding;
- int right_padding;
- int bottom_padding;
- int left_padding;
+ padding_t padding;
+ unsigned int sticky_count;
+ int window_gap;
+ unsigned int border_width;
+ xcb_rectangle_t rectangle;
desktop_t *desk;
desktop_t *desk_head;
desktop_t *desk_tail;
monitor_t *prev;
monitor_t *next;
- int num_sticky;
};
typedef struct {
typedef struct rule_t rule_t;
struct rule_t {
- char cause[MAXLEN];
+ char class_name[MAXLEN];
+ char instance_name[MAXLEN];
char effect[MAXLEN];
bool one_shot;
rule_t *prev;
char desktop_desc[MAXLEN];
char node_desc[MAXLEN];
char split_dir[SMALEN];
- stack_layer_t layer;
double split_ratio;
- uint16_t min_width;
- uint16_t max_width;
- uint16_t min_height;
- uint16_t max_height;
- bool pseudo_tiled;
- bool floating;
- bool fullscreen;
- bool locked;
+ stack_layer_t *layer;
+ client_state_t *state;
+ bool hidden;
bool sticky;
bool private;
+ bool locked;
bool center;
bool follow;
bool manage;
pending_rule_t *next;
};
-typedef struct {
- xcb_point_t position;
- pointer_action_t action;
- xcb_rectangle_t rectangle;
- node_t *vertical_fence;
- node_t *horizontal_fence;
- monitor_t *monitor;
- desktop_t *desktop;
- node_t *node;
- client_t *client;
- xcb_window_t window;
- bool is_tiled;
- double vertical_ratio;
- double horizontal_ratio;
- corner_t corner;
- side_t side;
-} pointer_state_t;
-
-typedef struct {
- node_t *fence;
- unsigned int distance;
-} fence_distance_t;
-
#endif