#ifndef _TYPES_H
#define _TYPES_H
-typedef enum {
- LAYOUT_TILED,
- LAYOUT_MAX
-} layout_t;
+#include <stdbool.h>
+#include <xcb/xcb.h>
+#include <xcb/xcb_event.h>
+#include "helpers.h"
-typedef enum {
- LAYER_TILING,
- LAYER_FLOATING
-} layer_t;
+#define SPLIT_RATIO 0.5
+#define DEFAULT_DESK_NAME "Desktop"
+#define DEFAULT_MON_NAME "Monitor"
+#define MISSING_VALUE "N/A"
typedef enum {
TYPE_HORIZONTAL,
} split_type_t;
typedef enum {
- MODE_ROTATE_CWISE,
- MODE_ROTATE_CCWISE
+ MODE_AUTOMATIC,
+ MODE_MANUAL
} split_mode_t;
+typedef enum {
+ LAYOUT_TILED,
+ LAYOUT_MONOCLE
+} layout_t;
+
+typedef enum {
+ MOVE_PULL,
+ MOVE_PUSH
+} fence_move_t;
+
+typedef enum {
+ CHANGE_INCREASE,
+ CHANGE_DECREASE
+} value_change_t;
+
+typedef enum {
+ LIST_OPTION_VERBOSE,
+ LIST_OPTION_QUIET
+} list_option_t;
+
+typedef enum {
+ SEND_OPTION_FOLLOW,
+ SEND_OPTION_DONT_FOLLOW
+} send_option_t;
+
+typedef enum {
+ CLIENT_SKIP_NONE,
+ CLIENT_SKIP_FLOATING,
+ CLIENT_SKIP_TILED,
+ CLIENT_SKIP_CLASS_EQUAL,
+ CLIENT_SKIP_CLASS_DIFFER
+} skip_client_t;
+
+typedef enum {
+ DESKTOP_SKIP_NONE,
+ DESKTOP_SKIP_FREE,
+ DESKTOP_SKIP_OCCUPIED
+} skip_desktop_t;
+
+typedef enum {
+ CYCLE_NEXT,
+ CYCLE_PREV
+} cycle_dir_t;
+
+typedef enum {
+ NEAREST_OLDER,
+ NEAREST_NEWER
+} nearest_arg_t;
+
+typedef enum {
+ CIRCULATE_FORWARD,
+ CIRCULATE_BACKWARD
+} circulate_dir_t;
+
+typedef enum {
+ ROTATE_CLOCKWISE,
+ ROTATE_COUNTER_CLOCKWISE,
+ ROTATE_FULL_CYCLE
+} rotate_t;
+
typedef enum {
DIR_LEFT,
- DIR_UP,
DIR_RIGHT,
+ DIR_UP,
DIR_DOWN
-} split_dir_t;
+} direction_t;
+
+typedef enum {
+ TOP_LEFT,
+ TOP_RIGHT,
+ BOTTOM_LEFT,
+ BOTTOM_RIGHT
+} corner_t;
typedef enum {
- STRATEGY_REPLACE,
- STRATEGY_PAIR
-} insertion_strategy_t;
+ ACTION_MOVE,
+ ACTION_RESIZE,
+ ACTION_FOCUS,
+ ACTION_NONE
+} pointer_action_t;
typedef struct {
- xcb_window_t win;
+ xcb_window_t window;
+ unsigned int uid;
+ char class_name[MAXLEN];
+ split_mode_t born_as;
+ unsigned int border_width;
bool floating;
+ bool transient; /* transient window are always floating */
bool fullscreen;
+ bool locked; /* protects window from being closed */
bool urgent;
- bool locked;
-} Client;
+ xcb_rectangle_t floating_rectangle;
+ xcb_rectangle_t tiled_rectangle;
+} client_t;
-typedef struct {
+typedef struct node_t node_t;
+struct node_t {
split_type_t split_type;
double split_ratio;
- split_mode_t split_mode;
xcb_rectangle_t rectangle;
- struct Node *first_child;
- struct Node *second_child;
- struct Node *parent;
- Client *client; /* equals NULL except for leaves */
-} Node;
+ bool vacant; /* vacant nodes only hold floating clients */
+ node_t *first_child;
+ node_t *second_child;
+ node_t *parent;
+ client_t *client; /* NULL except for leaves */
+};
+
+typedef struct desktop_t desktop_t;
+struct desktop_t {
+ char name[MAXLEN];
+ layout_t layout;
+ node_t *root;
+ node_t *focus;
+ node_t *last_focus;
+ desktop_t *prev;
+ desktop_t *next;
+};
+
+typedef struct monitor_t monitor_t;
+struct monitor_t {
+ char name[MAXLEN];
+ xcb_rectangle_t rectangle;
+ int top_padding;
+ int right_padding;
+ int bottom_padding;
+ int left_padding;
+ desktop_t *desk;
+ desktop_t *last_desk;
+ desktop_t *desk_head;
+ desktop_t *desk_tail;
+ monitor_t *prev;
+ monitor_t *next;
+};
typedef struct {
- Node *prev;
-} NodeFocusHistory;
+ char name[MAXLEN];
+} rule_cause_t;
typedef struct {
- Node *first;
- Node *focus;
- NodeFocusHistory *focus_history;
-} Layer;
+ bool floating;
+ monitor_t *monitor;
+ desktop_t *desktop;
+} rule_effect_t;
-typedef Layer TilingLayer;
-typedef Layer FloatingLayer;
+typedef struct rule_t rule_t;
+struct rule_t {
+ unsigned int uid;
+ rule_cause_t cause;
+ rule_effect_t effect;
+ rule_t *prev;
+ rule_t *next;
+};
typedef struct {
- char *name;
- layout_t layout;
- layer_t focus;
- TilingLayer tiling_layer;
- FloatingLayer floating_layer;
- insertion_strategy_t insertion_strategy;
- struct Desktop *previous;
- struct Desktop *next;
-} Desktop;
+ node_t *node;
+ desktop_t *desktop;
+ monitor_t *monitor;
+} window_location_t;
+
+typedef struct {
+ desktop_t *desktop;
+ monitor_t *monitor;
+} desktop_location_t;
+
+typedef struct {
+ xcb_point_t position;
+ pointer_action_t action;
+ xcb_rectangle_t rectangle;
+ monitor_t *monitor;
+ desktop_t *desktop;
+ node_t *node;
+ corner_t corner;
+} pointer_state_t;
+
+node_t *make_node(void);
+monitor_t *make_monitor(xcb_rectangle_t *);
+monitor_t *find_monitor(char *);
+void add_monitor(xcb_rectangle_t *);
+void remove_monitor(monitor_t *);
+desktop_t *make_desktop(const char *);
+void add_desktop(monitor_t *, char *);
+void empty_desktop(desktop_t *);
+void remove_desktop(monitor_t *, desktop_t *);
+client_t *make_client(xcb_window_t);
+rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
#endif