]> git.lizzy.rs Git - bspwm.git/blobdiff - types.h
Remove window borders whenever possible
[bspwm.git] / types.h
diff --git a/types.h b/types.h
index 8e8e99e4d61ae48b8011c0e58115fd07f04fc18f..0b1a023fa5d49c8e9f6023a5298ba1fd2f423851 100644 (file)
--- a/types.h
+++ b/types.h
@@ -6,7 +6,8 @@
 #include "helpers.h"
 
 #define SPLIT_RATIO  0.5
-#define DESK_NAME    "One"
+#define DEFAULT_DESK_NAME    "One"
+#define MISSING_VALUE        "N/A"
 
 typedef enum {
     TYPE_HORIZONTAL,
@@ -36,12 +37,14 @@ typedef enum {
 typedef enum {
     SKIP_NONE,
     SKIP_FLOATING,
-    SKIP_TILED
+    SKIP_TILED,
+    SKIP_CLASS_EQUAL,
+    SKIP_CLASS_DIFFER
 } skip_client_t;
 
 typedef enum {
-    DIR_NEXT,
-    DIR_PREV
+    CYCLE_NEXT,
+    CYCLE_PREV
 } cycle_dir_t;
 
 typedef enum {
@@ -57,13 +60,24 @@ typedef enum {
     DIR_DOWN
 } direction_t;
 
+typedef enum {
+    TOP_LEFT,
+    TOP_RIGHT,
+    BOTTOM_LEFT,
+    BOTTOM_RIGHT
+} corner_t;
+
 typedef struct {
     xcb_window_t window;
+    char class_name[MAXLEN];
+    unsigned int border_width;
     bool floating;
-    bool transient; /* transient window are always floating */
+    bool transient;  /* transient window are always floating */
     bool fullscreen;
-    bool locked; /* protects window from being closed */
-    xcb_rectangle_t rectangle;
+    bool locked;     /* protects window from being closed */
+    bool urgent;
+    xcb_rectangle_t floating_rectangle;
+    xcb_rectangle_t tiled_rectangle;
 } client_t;
 
 typedef struct node_t node_t;
@@ -71,11 +85,12 @@ struct node_t {
     split_type_t split_type;
     double split_ratio;
     xcb_rectangle_t rectangle;
-    bool vacant; /* vacant nodes only hold floating clients */
+    bool vacant;          /* vacant nodes only hold floating clients */
+    split_mode_t born_as;
     node_t *first_child;
     node_t *second_child;
     node_t *parent;
-    client_t *client; /* NULL except for leaves */
+    client_t *client;     /* NULL except for leaves */
 };
 
 typedef struct desktop_t desktop_t;
@@ -110,9 +125,19 @@ typedef struct {
     desktop_t *desktop;
 } window_location_t;
 
+typedef struct {
+    xcb_point_t position;
+    xcb_button_t button;
+    xcb_rectangle_t rectangle;
+    desktop_t *desktop;
+    node_t *node;
+    corner_t corner;
+} pointer_state_t;
+
 node_t *make_node(void);
 desktop_t *make_desktop(const char *);
 client_t *make_client(xcb_window_t);
 rule_t *make_rule(void);
+pointer_state_t *make_pointer_state(void);
 
 #endif