-/* * Copyright (c) 2012-2013 Bastien Dejean
+/* Copyright (c) 2012, Bastien Dejean
* All rights reserved.
*
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
*
- * * Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation and/or
- * other materials provided with the distribution.
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
*
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
void arrange(monitor_t *m, desktop_t *d);
void apply_layout(monitor_t *m, desktop_t *d, node_t *n, xcb_rectangle_t rect, xcb_rectangle_t root_rect);
void insert_node(monitor_t *m, desktop_t *d, node_t *n, node_t *f);
-void pseudo_focus(desktop_t *d, node_t *n);
+void pseudo_focus(monitor_t *m, desktop_t *d, node_t *n);
void focus_node(monitor_t *m, desktop_t *d, node_t *n);
void update_current(void);
node_t *make_node(void);
-client_t *make_client(xcb_window_t win);
+client_t *make_client(xcb_window_t win, unsigned int border_width);
bool is_leaf(node_t *n);
-bool is_tiled(client_t *c);
-bool is_floating(client_t *c);
bool is_first_child(node_t *n);
bool is_second_child(node_t *n);
-void change_split_ratio(node_t *n, value_change_t chg);
void reset_mode(coordinates_t *loc);
node_t *brother_tree(node_t *n);
void closest_public(desktop_t *d, node_t *n, node_t **closest, node_t **public);
bool is_adjacent(node_t *a, node_t *b, direction_t dir);
node_t *find_fence(node_t *n, direction_t dir);
node_t *nearest_neighbor(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel);
+node_t *nearest_from_tree(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel);
node_t *nearest_from_history(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel);
node_t *nearest_from_distance(monitor_t *m, desktop_t *d, node_t *n, direction_t dir, client_select_t sel);
void get_opposite(direction_t src, direction_t *dst);
int tiled_area(node_t *n);
+int tiled_count(desktop_t *d);
node_t *find_biggest(monitor_t *m, desktop_t *d, node_t *n, client_select_t sel);
-void move_fence(node_t *n, direction_t dir, fence_move_t mov);
void rotate_tree(node_t *n, int deg);
void rotate_brother(node_t *n);
void unrotate_tree(node_t *n, int rot);
void unrotate_brother(node_t *n);
void flip_tree(node_t *n, flip_t flp);
+void equalize_tree(node_t *n);
int balance_tree(node_t *n);
void unlink_node(monitor_t *m, desktop_t *d, node_t *n);
void remove_node(monitor_t *m, desktop_t *d, node_t *n);