#ifndef _DRAGONSTD_TREE_H_ // include guard
#define _DRAGONSTD_TREE_H_
-#include "bits/callback.h" // for Iterator, Comparator
+#include <stdbool.h> // for bool
+#include "bits/callback.h" // for Iterator, Comparator, Transformer, Callback
#include "bits/compare.h" // for cmp_ref (not used in file)
typedef struct TreeNode {
This function should be called before any other function is called on the tree.
*/
-void *tree_add(Tree *tree, void *dat, Comparator cmp, Transformer trans);
+bool tree_add(Tree *tree, void *dat, Comparator cmp, Transformer trans);
/*
Add an element to the tree.
- If an equal element is already in the tree, return it and don't add anything.
- Otherwise, return added element.
+ If an equal element is already in the tree, don't add anything.
+ Return whether an element has been added.
*/
void *tree_get(Tree *tree, void *key, Comparator cmp, Transformer trans);
Get an element from the tree, or return NULL if none found.
*/
-void *tree_del(Tree *tree, void *key, Comparator cmp, Transformer trans);
+bool tree_del(Tree *tree, void *key, Comparator cmp, Callback call);
/*
- Delete an element from the tree and return it, or NULL if none found.
+ Delete an element from the tree if it is found.
+ Return whether an element has been deleted.
*/
TreeNode **tree_nfd(Tree *tree, void *key, Comparator cmp);