#![warn(clippy::float_cmp)]
-#![allow(unused, clippy::no_effect, clippy::unnecessary_operation, clippy::cast_lossless)]
+#![allow(
+ unused,
+ clippy::no_effect,
+ clippy::unnecessary_operation,
+ clippy::cast_lossless,
+ clippy::many_single_char_names
+)]
use std::ops::Add;
fn main() {
ZERO == 0f32; //no error, comparison with zero is ok
- 1.0f32 != ::std::f32::INFINITY; // also comparison with infinity
- 1.0f32 != ::std::f32::NEG_INFINITY; // and negative infinity
+ 1.0f32 != f32::INFINITY; // also comparison with infinity
+ 1.0f32 != f32::NEG_INFINITY; // and negative infinity
ZERO == 0.0; //no error, comparison with zero is ok
ZERO + ZERO != 1.0; //no error, comparison with zero is ok
assert_eq!(a, b); // no errors
+ const ZERO_ARRAY: [f32; 2] = [0.0, 0.0];
+ const NON_ZERO_ARRAY: [f32; 2] = [0.0, 0.1];
+
+ let i = 0;
+ let j = 1;
+
+ ZERO_ARRAY[i] == NON_ZERO_ARRAY[j]; // ok, because lhs is zero regardless of i
+ NON_ZERO_ARRAY[i] == NON_ZERO_ARRAY[j];
+
+ let a1: [f32; 1] = [0.0];
+ let a2: [f32; 1] = [1.1];
+
+ a1 == a2;
+ a1[0] == a2[0];
+
// no errors - comparing signums is ok
let x32 = 3.21f32;
1.23f32.signum() == x32.signum();