static u32int pixelcol[2];
u16int vtime = 0x1ff, htime = 0x1ff, subcolor, mosatop;
uchar pic[256*239*2*9];
-u16int m7[6], hofs[4], vofs[4];
+u16int hofs[5], vofs[5];
+s16int m7[6];
+
+enum {
+ M7A,
+ M7B,
+ M7C,
+ M7D,
+ M7X,
+ M7Y
+};
enum { OBJ = 4, COL = 5, OBJNC = 8 };
p->t = tile(n, p->tx, p->ty);
chr(n, nb, p->sz, p->t, p->tnx, p->tny, p->c);
p->pal = palette(n, p->t >> 10 & 7);
- if(p->tnx != 0)
- shift(p->c, nb, p->tnx, p->t & 0x4000);
+ if((p->tnx & 7) != 0)
+ shift(p->c, nb, p->tnx & 7, p->t & 0x4000);
if(p->msz != 1 && p->mx != 0 && sx % p->msz == 0){
p->mv = bgpixel(p->c, nb, p->t & 0x4000);
if(p->tnx + p->mx >= 8){
chr(n, p->nb, p->sz, p->t, p->tnx, p->tny, p->c);
}
+struct bg7ctxt {
+ int x, y, x0, y0;
+ u8int msz, mx, mv;
+} b7[2];
+
+void
+calc7(void)
+{
+ s16int t;
+
+ if((reg[0x2105] & 7) != 7)
+ return;
+ t = hofs[4] - m7[M7X];
+ if((t & 0x2000) != 0)
+ t |= ~0x3ff;
+ else
+ t &= 0x3ff;
+ b7->x0 = (t * m7[M7A]) & ~63;
+ b7->y0 = (t * m7[M7C]) & ~63;
+ t = vofs[4] - m7[M7Y];
+ if((t & 0x2000) != 0)
+ t |= ~0x3ff;
+ else
+ t &= 0x3ff;
+ b7->x0 += (t * m7[M7B]) & ~63;
+ b7->y0 += (t * m7[M7D]) & ~63;
+ b7->x0 += m7[M7X] << 8;
+ b7->y0 += m7[M7Y] << 8;
+}
+
+static void
+bg7init(int n)
+{
+ u8int m, y;
+ struct bg7ctxt *p;
+
+ p = b7 + n;
+ m = reg[M7SEL];
+ y = ppuy;
+ p->msz = 1;
+ if((reg[MOSAIC] & 1) != 0){
+ p->msz = (reg[MOSAIC] >> 4) + 1;
+ if(p->msz != 1)
+ y -= y % p->msz;
+ }
+ if(n == 1)
+ if((reg[MOSAIC] & 2) != 0)
+ p->msz = (reg[MOSAIC] >> 4) + 1;
+ else
+ p->msz = 1;
+ if((m & 2) != 0)
+ y = 255 - y;
+ p->x = b7->x0 + ((m7[M7B] * y) & ~63);
+ p->y = b7->y0 + ((m7[M7D] * y) & ~63);
+ if((m & 1) != 0){
+ p->x += 255 * m7[M7A];
+ p->y += 255 * m7[M7C];
+ }
+}
+
+static void
+bg7(int n)
+{
+ u16int x, y;
+ u8int m, v, t;
+ struct bg7ctxt *p;
+
+ p = b7 + n;
+ m = reg[M7SEL];
+ x = p->x >> 8;
+ y = p->y >> 8;
+ if((m & 0x80) == 0){
+ x &= 1023;
+ y &= 1023;
+ }else if(x > 1023 || y > 1023){
+ if((m & 0x40) != 0){
+ t = 0;
+ goto lookup;
+ }
+ v = 0;
+ goto end;
+ }
+ t = vram[x >> 2 & 0xfe | y << 5 & 0x7f00];
+lookup:
+ v = vram[t << 7 | y << 4 & 0x70 | x << 1 & 0x0e | 1];
+end:
+ if(p->msz != 1){
+ if(p->mx == 0)
+ p->mv = v;
+ else
+ v = p->mv;
+ if(++p->mx == p->msz)
+ p->mx = 0;
+ }
+ if(n == 1){
+ if((v & 0x7f) != 0)
+ if((v & 0x80) != 0)
+ pixel(1, v & 0x7f, 0x71);
+ else
+ pixel(1, v, 0x11);
+ }else if(v != 0)
+ pixel(0, v, 0x40);
+ if((m & 1) != 0){
+ p->x -= m7[M7A];
+ p->y -= m7[M7C];
+ }else{
+ p->x += m7[M7A];
+ p->y += m7[M7C];
+ }
+}
+
static void
bgsinit(void)
{
bginit(0, 8, 0x40, 0xa0);
bginit(1, 4, 0x11, 0x71);
break;
+ case 7:
+ bg7init(0);
+ if((reg[SETINI] & EXTBG) != 0)
+ bg7init(1);
+ break;
default:
bgctxts[0].sz = bgctxts[1].sz = 0;
if(bitch[mode]++ == 0)
bg(0);
bg(1);
break;
+ case 7:
+ bg7(0);
+ if((reg[SETINI] & EXTBG) != 0)
+ bg7(1);
+ break;
}
}