#include <thread.h>
#include <draw.h>
#include <mouse.h>
+#include "../eui.h"
#include "dat.h"
#include "fns.h"
int ppuy, ppux, odd;
-uchar pic[256*240*4*9];
static void
pixel(int x, int y, int val, int back)
{
- int Y;
union { u8int c[4]; u32int l; } u;
- u32int *p, l;
+ u32int *p;
static u8int palred[64] = {
0x7C, 0x00, 0x00, 0x44, 0x94, 0xA8, 0xA8, 0x88,
0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
u.c[1] = palgreen[val];
u.c[2] = palred[val];
u.c[3] = back ? 0 : 0xFF;
- l = u.l;
- if(scale == 3){
- p = ((u32int*)pic) + y * 3 * 3 * 256 + 3 * x;
- for(Y = 0; Y < 3; Y++){
- *p++ = l;
- *p++ = l;
- *p = l;
- p += 3 * 256 - 2;
- }
- }else if(scale == 2){
- p = ((u32int*)pic) + y * 2 * 2 * 256 + 2 * x;
- *p++ = l;
- *p = l;
- p += 2 * 256 - 1;
- *p++ = l;
- *p = l;
- }else{
- p = ((u32int*)pic) + y * 256 + x;
- *p = l;
+ p = (u32int *)pic + y * 256 * scale + x * scale;
+ switch(scale){
+ case 16: *p++ = u.l;
+ case 15: *p++ = u.l;
+ case 14: *p++ = u.l;
+ case 13: *p++ = u.l;
+ case 12: *p++ = u.l;
+ case 11: *p++ = u.l;
+ case 10: *p++ = u.l;
+ case 9: *p++ = u.l;
+ case 8: *p++ = u.l;
+ case 7: *p++ = u.l;
+ case 6: *p++ = u.l;
+ case 5: *p++ = u.l;
+ case 4: *p++ = u.l;
+ case 3: *p++ = u.l;
+ case 2: *p++ = u.l;
+ default: *p = u.l;
}
}
static int
iscolor(int x, int y)
{
- return pic[y * scale * scale * 256 * 4 + x * scale * 4 + 3] != 0;
+ return pic[(scale * 4) * (y * 256 + x) + 3] != 0;
}
static int
}
static void
-drawsprites(void)
+drawsprites(int show)
{
uchar *p;
int big, dx, dy, i, x, cc, pri;
x = ppux - 2;
dx = x - t[0].x;
if(t0 && dx >= 0 && dx < 8 && ppux != 257){
- if((nz & 1) != 0 && iscolor(x, ppuy))
+ if((nz & 1) != 0 && iscolor(x, ppuy) && show)
mem[PPUSTATUS] |= SPRITE0HIT;
nz >>= 1;
}
t[i].r1 >>= 1;
t[i].r2 >>= 1;
}
- if(cc != -1 && (pri || !iscolor(x, ppuy)))
+ if(cc != -1 && show && (pri || !iscolor(x, ppuy)))
pixel(x, ppuy, cc, 0);
}
if(ppux == 257){
static void
flush(void)
{
- extern Rectangle picr;
- extern Image *tmp, *bg;
- extern Mousectl *mc;
- Mouse m;
- Point p;
-
- while(nbrecv(mc->c, &m) > 0)
- ;
- if(nbrecvul(mc->resizec) > 0){
- if(getwindow(display, Refnone) < 0)
- sysfatal("resize failed: %r");
- p = divpt(addpt(screen->r.min, screen->r.max), 2);
- picr = (Rectangle){subpt(p, Pt(scale * 128, scale * 120)), addpt(p, Pt(scale * 128, scale * 120))};
- bg = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0xCCCCCCFF);
- draw(screen, screen->r, bg, nil, ZP);
- }
- if(tmp){
- loadimage(tmp, tmp->r, pic, 256*240*4*scale*scale);
- draw(screen, picr, tmp, nil, ZP);
- }else
- loadimage(screen, picr, pic, 256*240*4*scale*scale);
- flushimage(display, 1);
- memset(pic, sizeof pic, 0);
+ flushmouse(1);
+ flushscreen();
+ flushaudio(audioout);
}
void
mask = mem[PPUMASK];
if((mask & BGDISP) != 0)
drawbg();
- if(((mask & BGDISP) == 0 && ppux <= 257 || ppux <= 10 && (mask & BG8DISP) == 0) && ppux >= 2)
+ if((((mask & BGDISP) == 0 && ppux <= 257 || ppux < 10 && (mask & BG8DISP) == 0) && ppux >= 2) && ppuy != 261)
pixel(ppux - 2, ppuy, ppuread(0x3F00), 1);
- if((mask & SPRITEDISP) != 0 && ppuy != 261 && (ppux > 10 || (mask & SPRITE8DISP) != 0))
- drawsprites();
+ if((mask & SPRITEDISP) != 0 && ppuy != 261)
+ drawsprites(ppux >= 10 || (mask & SPRITE8DISP) != 0);
if(ppux == 240 && (mask & SPRITEDISP) != 0)
mapper[map](SCAN, 0);
if(ppuy == 261){
if(ppux == 1){
mem[PPUSTATUS] |= PPUVBLANK;
if((mem[PPUCTRL] & PPUNMI) != 0)
- nmi = 1;
+ nmi = 2;
flush();
}
}