void hide(void);
void unhide(int);
void newtile(int);
-Image *sweep(void);
-Image *bandsize(Window*);
-Image* drag(Window*, Rectangle*);
-void refresh(Rectangle);
+Image* sweep(void);
+Image* bandsize(Window*);
+Image* drag(Window*);
void resized(void);
Channel *exitchan; /* chan(int) */
Channel *winclosechan; /* chan(Window*); */
-Channel *kbdchan; /* chan(char*); */
+Channel *kbdchan; /* chan(char*); */
Rectangle viewr;
int threadrforkflag = 0; /* should be RFENVG but that hides rio from plumber */
void mousethread(void*);
void keyboardthread(void*);
-void winclosethread(void*);
-void deletethread(void*);
+void winclosethread(void*);
void initcmd(void*);
Channel* initkbd(void);
threadmain(int argc, char *argv[])
{
char *initstr, *kbdin, *s;
- static void *arg[1];
char buf[256];
Image *i;
Rectangle r;
reverse = ~0xFF;
break;
case 'f':
- fontname = ARGF();
- if(fontname == nil)
- usage();
+ fontname = EARGF(usage());
break;
case 'i':
- initstr = ARGF();
- if(initstr == nil)
- usage();
+ initstr = EARGF(usage());
break;
case 'k':
if(kbdin != nil)
usage();
- kbdin = ARGF();
- if(kbdin == nil)
- usage();
+ kbdin = EARGF(usage());
break;
case 's':
scrolling = TRUE;
exits("display open");
}
iconinit();
+
+ exitchan = chancreate(sizeof(int), 0);
+ winclosechan = chancreate(sizeof(Window*), 0);
+
view = screen;
viewr = view->r;
mousectl = initmouse(nil, screen);
draw(view, viewr, background, nil, ZP);
flushimage(display, 1);
- exitchan = chancreate(sizeof(int), 0);
- winclosechan = chancreate(sizeof(Window*), 0);
- deletechan = chancreate(sizeof(char*), 0);
-
timerinit();
threadcreate(keyboardthread, nil, STACK);
threadcreate(mousethread, nil, STACK);
threadcreate(winclosethread, nil, STACK);
- threadcreate(deletethread, nil, STACK);
filsys = filsysinit(xfidinit());
if(filsys == nil)
}
}
+int
+inborder(Rectangle r, Point xy)
+{
+ return ptinrect(xy, r) && !ptinrect(xy, insetrect(r, Selborder));
+}
+
+Rectangle
+whichrect(Rectangle r, Point p, int which)
+{
+ switch(which){
+ case 0: /* top left */
+ r = Rect(p.x, p.y, r.max.x, r.max.y);
+ break;
+ case 2: /* top right */
+ r = Rect(r.min.x, p.y, p.x+1, r.max.y);
+ break;
+ case 6: /* bottom left */
+ r = Rect(p.x, r.min.y, r.max.x, p.y+1);
+ break;
+ case 8: /* bottom right */
+ r = Rect(r.min.x, r.min.y, p.x+1, p.y+1);
+ break;
+ case 1: /* top edge */
+ r = Rect(r.min.x, p.y, r.max.x, r.max.y);
+ break;
+ case 5: /* right edge */
+ r = Rect(r.min.x, r.min.y, p.x+1, r.max.y);
+ break;
+ case 7: /* bottom edge */
+ r = Rect(r.min.x, r.min.y, r.max.x, p.y+1);
+ break;
+ case 3: /* left edge */
+ r = Rect(p.x, r.min.y, r.max.x, r.max.y);
+ break;
+ }
+ return canonrect(r);
+}
+
int
portion(int x, int lo, int hi)
{
x -= lo;
hi -= lo;
+ if(hi < 20)
+ return x > 0 ? 2 : 0;
if(x < 20)
return 0;
if(x > hi-20)
}
int
-whichcorner(Window *w, Point p)
+whichcorner(Rectangle r, Point p)
{
int i, j;
- i = portion(p.x, w->screenr.min.x, w->screenr.max.x);
- j = portion(p.y, w->screenr.min.y, w->screenr.max.y);
+ i = portion(p.x, r.min.x, r.max.x);
+ j = portion(p.y, r.min.y, r.max.y);
return 3*j+i;
}
-void
-cornercursor(Window *w, Point p, int force)
-{
- if(w!=nil && winborder(w, p))
- riosetcursor(corners[whichcorner(w, p)], force);
- else
- wsetcursor(w, force);
-}
-
/* thread to allow fsysproc to synchronize window closing with main proc */
void
winclosethread(void*)
}
}
-/* thread to make Deleted windows that the client still holds disappear offscreen after an interval */
-void
-deletethread(void*)
-{
- char *s;
- Image *i;
-
- threadsetname("deletethread");
- for(;;){
- s = recvp(deletechan);
- i = namedimage(display, s);
- if(i != nil){
- /* move it off-screen to hide it, since client is slow in letting it go */
- originwindow(i, i->r.min, view->r.max);
- }
- freeimage(i);
- free(s);
- }
-}
-
-void
-deletetimeoutproc(void *v)
-{
- char *s;
-
- s = v;
- sleep(750); /* remove window from screen after 3/4 of a second */
- sendp(deletechan, s);
-}
-
/*
* Button 6 - keyboard toggle - has been pressed.
* Send event to keyboard, wait for button up, send that.
void
mousethread(void*)
{
- int sending, inside, scrolling, moving, band;
+ int sending, inside, scrolling, moving;
Window *w, *winput;
Image *i;
- Rectangle r;
Point xy;
Mouse tmp;
enum {
threadsetname("mousethread");
sending = FALSE;
scrolling = FALSE;
- moving = FALSE;
alts[MReshape].c = mousectl->resizec;
alts[MReshape].v = nil;
break;
}
Again:
+ moving = FALSE;
winput = input;
/* override everything for the keyboard window */
if(wkeyboard!=nil && ptinrect(mouse->xy, wkeyboard->screenr)){
else
scrolling = mouse->buttons && ptinrect(xy, winput->scrollr);
/* topped will be zero or less if window has been bottomed */
- if(sending == FALSE && !scrolling && winborder(winput, mouse->xy) && winput->topped>0){
+ if(sending == FALSE && !scrolling && inborder(winput->screenr, mouse->xy) && winput->topped>0)
moving = TRUE;
- }else if(inside && (scrolling || winput->mouseopen || (mouse->buttons&1)))
+ else if(inside && (scrolling || winput->mouseopen || (mouse->buttons&1)))
sending = TRUE;
}else
sending = FALSE;
if(sending){
Sending:
- if(mouse->buttons == 0){
- cornercursor(winput, mouse->xy, 0);
+ wsetcursor(winput, FALSE);
+ if(mouse->buttons == 0)
sending = FALSE;
- }else
- wsetcursor(winput, 0);
tmp = mousectl->Mouse;
tmp.xy = xy;
send(winput->mc.c, &tmp);
continue;
}
- w = wpointto(mouse->xy);
- /* change cursor if over anyone's border */
- if(w != nil)
- cornercursor(w, mouse->xy, 0);
- else
- riosetcursor(nil, 0);
if(moving && (mouse->buttons&7)){
incref(winput);
- band = mouse->buttons & 3;
- sweeping = 1;
- if(band)
+ sweeping = TRUE;
+ if(mouse->buttons & 3)
i = bandsize(winput);
else
- i = drag(winput, &r);
- sweeping = 0;
- if(i != nil){
- if(band)
- wsendctlmesg(winput, Reshaped, i->r, i);
- else
- wsendctlmesg(winput, Moved, r, i);
- cornercursor(winput, mouse->xy, 1);
- }
- if(wclose(winput) == 0)
- w = winput;
- else {
- riosetcursor(nil, 0);
- w = winput = nil;
- }
+ i = drag(winput);
+ sweeping = FALSE;
+ if(i != nil)
+ wsendctlmesg(winput, Reshaped, i->r, i);
+ wclose(winput);
+ continue;
}
+ w = wpointto(mouse->xy);
+ if(w!=nil && inborder(w->screenr, mouse->xy))
+ riosetcursor(corners[whichcorner(w->screenr, mouse->xy)]);
+ else
+ wsetcursor(w, FALSE);
/* we're not sending the event, but if button is down maybe we should */
if(mouse->buttons){
/* w->topped will be zero or less if window has been bottomed */
}else{
/* if button 1 event in the window, top the window and wait for button up. */
/* otherwise, top the window and pass the event on */
- if(wtop(mouse->xy) && (mouse->buttons!=1 || winborder(w, mouse->xy)))
+ if(wtop(mouse->xy) && (mouse->buttons!=1 || inborder(w->screenr, mouse->xy)))
goto Again;
goto Drain;
}
}
- moving = FALSE;
break;
Drain:
do
readmouse(mousectl);
while(mousectl->buttons);
- moving = FALSE;
goto Again; /* recalculate mouse position, cursor */
}
}
free(menu3str[i]);
menu3str[i] = nil;
}
- sweeping = 1;
+ sweeping = TRUE;
switch(i = menuhit(3, mousectl, &menu3, wscreen)){
case -1:
break;
unhide(i);
break;
}
- sweeping = 0;
+ sweeping = FALSE;
}
void
wshow(w, w->nr);
break;
}
- wsendctlmesg(w, Wakeup, ZR, nil);
flushimage(display, 1);
+ wsendctlmesg(w, Wakeup, ZR, nil);
}
Point
onscreen(Point p)
{
p.x = max(screen->clipr.min.x, p.x);
- p.x = min(screen->clipr.max.x, p.x);
+ p.x = min(screen->clipr.max.x-1, p.x);
p.y = max(screen->clipr.min.y, p.y);
- p.y = min(screen->clipr.max.y, p.y);
+ p.y = min(screen->clipr.max.y-1, p.y);
return p;
}
i = nil;
menuing = TRUE;
- riosetcursor(&crosscursor, 1);
+ riosetcursor(&crosscursor);
while(mouse->buttons == 0)
readmouse(mousectl);
p0 = onscreen(mouse->xy);
r.max = p;
oi = nil;
while(mouse->buttons == 4){
- readmouse(mousectl);
- if(mouse->buttons != 4 && mouse->buttons != 0)
- break;
if(!eqpt(mouse->xy, p)){
p = onscreen(mouse->xy);
r = canonrect(Rpt(p0, p));
+ r = whichrect(r, p, whichcorner(r, p));
if(Dx(r)>5 && Dy(r)>5){
i = allocwindow(wscreen, r, Refnone, DNofill);
freeimage(oi);
oi = i;
border(i, r, Selborder, sizecol, ZP);
draw(i, insetrect(r, Selborder), cols[BACK], nil, ZP);
- flushimage(display, 1);
}
}
+ readmouse(mousectl);
}
if(mouse->buttons != 0)
goto Rescue;
freeimage(oi);
if(i == nil)
goto Rescue;
- cornercursor(input, mouse->xy, 1);
+ riosetcursor(corners[whichcorner(i->r, mouse->xy)]);
goto Return;
Rescue:
+ riosetcursor(nil);
freeimage(i);
i = nil;
- cornercursor(input, mouse->xy, 1);
+ flushimage(display, 1);
while(mouse->buttons)
readmouse(mousectl);
Return:
- moveto(mousectl, mouse->xy); /* force cursor update; ugly */
menuing = FALSE;
return i;
}
}
Image*
-drag(Window *w, Rectangle *rp)
+drag(Window *w)
{
Point p, op, d, dm, om;
Rectangle r;
menuing = TRUE;
+ riosetcursor(&boxcursor);
om = mouse->xy;
- riosetcursor(&boxcursor, 1);
- dm = subpt(mouse->xy, w->screenr.min);
+ dm = subpt(om, w->screenr.min);
d = subpt(w->screenr.max, w->screenr.min);
- op = subpt(mouse->xy, dm);
+ op = subpt(om, dm);
drawborder(Rect(op.x, op.y, op.x+d.x, op.y+d.y), 1);
- flushimage(display, 1);
while(mouse->buttons==4){
p = subpt(mouse->xy, dm);
if(!eqpt(p, op)){
drawborder(Rect(p.x, p.y, p.x+d.x, p.y+d.y), 1);
- flushimage(display, 1);
op = p;
}
readmouse(mousectl);
}
r = Rect(op.x, op.y, op.x+d.x, op.y+d.y);
drawborder(r, 0);
- cornercursor(w, mouse->xy, 1);
- moveto(mousectl, mouse->xy); /* force cursor update; ugly */
+ p = mouse->xy;
+ riosetcursor(inborder(r, p) ? corners[whichcorner(r, p)] : nil);
menuing = FALSE;
- flushimage(display, 1);
- if(mouse->buttons!=0 || !goodrect(r)){
+ if(mouse->buttons!=0 || !goodrect(r) || eqrect(r, w->screenr)){
+ flushimage(display, 1);
while(mouse->buttons)
readmouse(mousectl);
return nil;
}
- *rp = r;
return allocwindow(wscreen, r, Refbackup, DNofill);
}
-Point
-cornerpt(Rectangle r, Point p, int which)
-{
- switch(which){
- case 0: /* top left */
- p = Pt(r.min.x, r.min.y);
- break;
- case 2: /* top right */
- p = Pt(r.max.x,r.min.y);
- break;
- case 6: /* bottom left */
- p = Pt(r.min.x, r.max.y);
- break;
- case 8: /* bottom right */
- p = Pt(r.max.x, r.max.y);
- break;
- case 1: /* top edge */
- p = Pt(p.x,r.min.y);
- break;
- case 5: /* right edge */
- p = Pt(r.max.x, p.y);
- break;
- case 7: /* bottom edge */
- p = Pt(p.x, r.max.y);
- break;
- case 3: /* left edge */
- p = Pt(r.min.x, p.y);
- break;
- }
- return p;
-}
-
-Rectangle
-whichrect(Rectangle r, Point p, int which)
-{
- switch(which){
- case 0: /* top left */
- r = Rect(p.x, p.y, r.max.x, r.max.y);
- break;
- case 2: /* top right */
- r = Rect(r.min.x, p.y, p.x, r.max.y);
- break;
- case 6: /* bottom left */
- r = Rect(p.x, r.min.y, r.max.x, p.y);
- break;
- case 8: /* bottom right */
- r = Rect(r.min.x, r.min.y, p.x, p.y);
- break;
- case 1: /* top edge */
- r = Rect(r.min.x, p.y, r.max.x, r.max.y);
- break;
- case 5: /* right edge */
- r = Rect(r.min.x, r.min.y, p.x, r.max.y);
- break;
- case 7: /* bottom edge */
- r = Rect(r.min.x, r.min.y, r.max.x, p.y);
- break;
- case 3: /* left edge */
- r = Rect(p.x, r.min.y, r.max.x, r.max.y);
- break;
- }
- return canonrect(r);
-}
-
Image*
bandsize(Window *w)
{
Rectangle r, or;
Point p, startp;
- int which, but;
+ int which, owhich, but;
- p = mouse->xy;
+ owhich = -1;
+ or = w->screenr;
but = mouse->buttons;
- which = whichcorner(w, p);
- p = cornerpt(w->screenr, p, which);
- wmovemouse(w, p);
- readmouse(mousectl);
- r = whichrect(w->screenr, p, which);
- drawborder(r, 1);
- or = r;
- startp = p;
-
- while(mouse->buttons==but){
+ startp = onscreen(mouse->xy);
+ drawborder(or, 1);
+ while(mouse->buttons == but) {
p = onscreen(mouse->xy);
- r = whichrect(w->screenr, p, which);
+ which = whichcorner(or, p);
+ if(which != owhich && which != 4 && (owhich|~which) & 1){
+ owhich = which;
+ riosetcursor(corners[which]);
+ }
+ r = whichrect(or, p, owhich);
if(!eqrect(r, or) && goodrect(r)){
- drawborder(r, 1);
- flushimage(display, 1);
or = r;
+ drawborder(r, 1);
}
readmouse(mousectl);
}
- p = mouse->xy;
drawborder(or, 0);
- flushimage(display, 1);
- wsetcursor(w, 1);
- if(mouse->buttons!=0 || !goodrect(or)){
+ if(mouse->buttons!=0 || !goodrect(or) || eqrect(or, w->screenr)
+ || abs(p.x-startp.x)+abs(p.y-startp.y) <= 1){
+ flushimage(display, 1);
while(mouse->buttons)
readmouse(mousectl);
return nil;
}
- if(abs(p.x-startp.x)+abs(p.y-startp.y) <= 1)
- return nil;
return allocwindow(wscreen, or, Refbackup, DNofill);
}
Window *w;
menuing = TRUE;
- riosetcursor(&sightcursor, 1);
+ riosetcursor(&sightcursor);
while(mouse->buttons == 0)
readmouse(mousectl);
if(mouse->buttons == 4)
if(wait){
while(mouse->buttons){
if(mouse->buttons!=4 && w !=nil){ /* cancel */
- cornercursor(input, mouse->xy, 0);
+ riosetcursor(nil);
w = nil;
}
readmouse(mousectl);
if(w != nil && wpointto(mouse->xy) != w)
w = nil;
}
- cornercursor(input, mouse->xy, 0);
- moveto(mousectl, mouse->xy); /* force cursor update; ugly */
+ riosetcursor(nil);
menuing = FALSE;
return w;
}
{
Window *w;
Image *i;
- Rectangle r;
w = pointto(FALSE);
if(w == nil)
return;
incref(w);
- i = drag(w, &r);
+ i = drag(w);
if(i)
- wsendctlmesg(w, Moved, r, i);
- cornercursor(w, mouse->xy, 1);
+ wsendctlmesg(w, Reshaped, i->r, i);
wclose(w);
}
servekbd = 1;
/* read kbd state */
- while((n = read(kfd, buf, sizeof(buf))) > 0)
- chanprint(c, "%.*s", n, buf);
- close(kfd);
+ while((n = read(kfd, buf, sizeof(buf)-1)) > 0){
+ e = buf+n;
+ e[-1] = 0;
+ e[0] = 0;
+ for(p = buf; p < e; p += strlen(p)+1)
+ chanprint(c, "%s", p);
+ }
} else {
/* read single characters */
p = buf;
p = buf + n;
}
}
+ send(exitchan, nil);
}
Channel*