/* mouse.c */
extern void mousectl(Cmdbuf*);
extern void mouseresize(void);
+extern void mouseredraw(void);
/* screen.c */
extern int hwaccel; /* use hw acceleration; default on */
extern void addvgaseg(char*, ulong, ulong);
extern uchar* attachscreen(Rectangle*, ulong*, int*, int*, int*);
extern void flushmemscreen(Rectangle);
-extern int cursoron(int);
-extern void cursoroff(int);
+extern void cursoron(void);
+extern void cursoroff(void);
extern void setcursor(Cursor*);
extern int screensize(int, int, int, ulong);
extern int screenaperture(int, int);
/* vga.c */
extern void vgascreenwin(VGAscr*);
extern void vgaimageinit(ulong);
-extern void vgalinearpciid(VGAscr*, int, int);
extern void vgalinearpci(VGAscr*);
extern void vgalinearaddr(VGAscr*, ulong, int);
extern Lock vgascreenlock;
#define ishwimage(i) (vgascreen[0].gscreendata && (i)->data->bdata == vgascreen[0].gscreendata->bdata)
+
+/* swcursor.c */
+void swcursorhide(void);
+void swcursoravoid(Rectangle);
+void swcursordraw(Point);
+void swcursorload(Cursor *);
+void swcursorinit(void);