_VtEntryDir = 1<<1, /* a directory */
_VtEntryDepthShift = 2, /* shift for pointer depth */
_VtEntryDepthMask = 7<<2, /* mask for pointer depth */
- VtEntryLocal = 1<<5 /* for local storage only */
+ VtEntryLocal = 1<<5, /* for local storage only */
+ VtEntryNoArchive = 1<<6 /* for local storage only */
};
enum
{
int vtsync(VtConn*);
int vtping(VtConn*);
+/* sha1 */
+void vtsha1(uchar score[VtScoreSize], uchar*, int);
+int vtsha1check(uchar score[VtScoreSize], uchar*, int);
+
/*
* Data blocks and block cache.
*/