tiles = {
"signs_lib_sign_wall_wooden.png",
"signs_lib_sign_wall_wooden_edges.png",
+ -- items 3 - 5 are not set, so signs_lib will use its standard pole
+ -- mount, hanging, and yard sign stick textures.
},
+ locked = true,
entity_info = "standard",
allow_hanging = true,
allow_widefont = true,
allow_onpole = true,
- allow_onpole_horizontal = true
+ allow_onpole_horizontal = true,
+ allow_yard = true
})
signs_lib.register_sign("default:sign_wall_steel", {
tiles = {
"signs_lib_sign_wall_steel.png",
"signs_lib_sign_wall_steel_edges.png",
+ nil, -- not set, so it'll use the standard pole mount texture
+ nil, -- not set, so it'll use the standard hanging chains texture
+ "default_steel_block.png" -- for the yard sign's stick
},
groups = signs_lib.standard_steel_groups,
sounds = signs_lib.standard_steel_sign_sounds,
allow_hanging = true,
allow_widefont = true,
allow_onpole = true,
- allow_onpole_horizontal = true
+ allow_onpole_horizontal = true,
+ allow_yard = true
})
-minetest.register_alias("signs:sign_hanging", "default:sign_wall_wood_hanging")
-minetest.register_alias("basic_signs:hanging_sign", "default:sign_wall_wood_hanging")
+minetest.register_alias("signs:sign_hanging", "default:sign_wood_hanging")
+minetest.register_alias("basic_signs:hanging_sign", "default:sign_wood_hanging")
+minetest.register_alias("signs:sign_yard", "default:sign_wood_yard")
+minetest.register_alias("basic_signs:yard_sign", "default:sign_wood_yard")
+
+minetest.register_alias("default:sign_wall_wood_onpole", "default:sign_wood_onpole")
+minetest.register_alias("default:sign_wall_wood_onpole_horiz", "default:sign_wood_onpole_horiz")
+minetest.register_alias("default:sign_wall_wood_hanging", "default:sign_wood_hanging")
+minetest.register_alias("default:sign_wall_wood_yard", "default:sign_wood_yard")
+
+minetest.register_alias("default:sign_wall_steel_onpole", "default:sign_steel_onpole")
+minetest.register_alias("default:sign_wall_steel_onpole_horiz", "default:sign_steel_onpole_horiz")
+minetest.register_alias("default:sign_wall_steel_hanging", "default:sign_steel_hanging")
+minetest.register_alias("default:sign_wall_steel_yard", "default:sign_steel_yard")
+
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_hanging")
table.insert(signs_lib.lbm_restore_nodes, "basic_signs:hanging_sign")
+table.insert(signs_lib.lbm_restore_nodes, "signs:sign_yard")
+table.insert(signs_lib.lbm_restore_nodes, "basic_signs:yard_sign")
+table.insert(signs_lib.lbm_restore_nodes, "default:sign_wood_yard")
+table.insert(signs_lib.lbm_restore_nodes, "default:sign_wall_wood_yard")
-- insert the old wood sign-on-fencepost into signs_lib's conversion LBM