/*
-Minetest-c55
-Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#define VOXELALGORITHMS_HEADER
#include "voxel.h"
+#include "mapnode.h"
+#include <set>
+#include <map>
namespace voxalgo
{
void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
INodeDefManager *ndef);
+void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
+ enum LightBank bank, INodeDefManager *ndef,
+ std::set<v3s16> & light_sources,
+ std::map<v3s16, u8> & unlight_from);
+
struct SunlightPropagateResult
{
bool bottom_sunlight_valid;
SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
bool inexistent_top_provides_sunlight,
- core::map<v3s16, bool> & light_sources,
+ std::set<v3s16> & light_sources,
INodeDefManager *ndef);
} // namespace voxalgo