#include "util/container.h"
class Map;
-class ServerMap;
class MapBlock;
class MMVManip;
*/
void update_lighting_nodes(
Map *map,
- std::vector<std::pair<v3s16, MapNode> > &oldnodes,
+ const std::vector<std::pair<v3s16, MapNode>> &oldnodes,
std::map<v3s16, MapBlock*> &modified_blocks);
/*!
* \param modified_blocks output, contains all map blocks that
* the function modified
*/
-void blit_back_with_light(ServerMap *map, MMVManip *vm,
+void blit_back_with_light(Map *map, MMVManip *vm,
std::map<v3s16, MapBlock*> *modified_blocks);
/*!
*
* \param block the block to update
*/
-void repair_block_light(ServerMap *map, MapBlock *block,
+void repair_block_light(Map *map, MapBlock *block,
std::map<v3s16, MapBlock*> *modified_blocks);
/*!