]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/voxelalgorithms.cpp
Removed Mapgen V7 for now
[dragonfireclient.git] / src / voxelalgorithms.cpp
index 1af934f80ddb8146bd4aeb1db34fc7ba7e5b1e55..795530d40eede907d58b2ac00ce14ec8922ff5c2 100644 (file)
@@ -86,10 +86,10 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
        required_a.pad(v3s16(0,1,0));
        // Make sure we have access to it
        v.emerge(a);
-       
+
        s16 max_y = a.MaxEdge.Y;
        s16 min_y = a.MinEdge.Y;
-       
+
        for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
        for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
        {
@@ -125,11 +125,11 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
 
                        if(incoming_light > old_light)
                                n.setLight(LIGHTBANK_DAY, incoming_light, ndef);
-                       
+
                        if(diminish_light(incoming_light) != 0)
                                light_sources.insert(p, true);
                }
-               
+
                // Check validity of sunlight at top of block below if it
                // hasn't already been proven invalid
                if(bottom_sunlight_valid)