]> git.lizzy.rs Git - minetest.git/blobdiff - src/voxel.h
Light update for map blocks
[minetest.git] / src / voxel.h
index c2a5efb4b7de6b1289c490e92d32ca59ef2062bc..58ad39be4a890d7f1fe6fe4ab1db6519dd4a024f 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -22,10 +22,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "irrlichttypes.h"
 #include "irr_v3d.h"
-#include <irrList.h>
 #include <iostream>
 #include "debug.h"
+#include "exceptions.h"
 #include "mapnode.h"
+#include <set>
+#include <list>
+#include <map>
 
 class INodeDefManager;
 
@@ -77,9 +80,9 @@ class VoxelArea
                Modifying methods
        */
 
-       void addArea(VoxelArea &a)
+       void addArea(const VoxelArea &a)
        {
-               if(getExtent() == v3s16(0,0,0))
+               if (hasEmptyExtent())
                {
                        *this = a;
                        return;
@@ -91,9 +94,9 @@ class VoxelArea
                if(a.MaxEdge.Y > MaxEdge.Y) MaxEdge.Y = a.MaxEdge.Y;
                if(a.MaxEdge.Z > MaxEdge.Z) MaxEdge.Z = a.MaxEdge.Z;
        }
-       void addPoint(v3s16 p)
+       void addPoint(const v3s16 &p)
        {
-               if(getExtent() == v3s16(0,0,0))
+               if(hasEmptyExtent())
                {
                        MinEdge = p;
                        MaxEdge = p;
@@ -108,7 +111,7 @@ class VoxelArea
        }
 
        // Pad with d nodes
-       void pad(v3s16 d)
+       void pad(const v3s16 &d)
        {
                MinEdge -= d;
                MaxEdge += d;
@@ -134,6 +137,15 @@ class VoxelArea
        {
                return MaxEdge - MinEdge + v3s16(1,1,1);
        }
+
+       /* Because MaxEdge and MinEdge are included in the voxel area an empty extent
+        * is not represented by (0, 0, 0), but instead (-1, -1, -1)
+        */
+       bool hasEmptyExtent() const
+       {
+               return MaxEdge - MinEdge == v3s16(-1, -1, -1);
+       }
+
        s32 getVolume() const
        {
                v3s16 e = getExtent();
@@ -143,7 +155,7 @@ class VoxelArea
        {
                // No area contains an empty area
                // NOTE: Algorithms depend on this, so do not change.
-               if(a.getExtent() == v3s16(0,0,0))
+               if(a.hasEmptyExtent())
                        return false;
 
                return(
@@ -186,7 +198,7 @@ class VoxelArea
 
                a: area inside *this
        */
-       void diff(const VoxelArea &a, core::list<VoxelArea> &result)
+       void diff(const VoxelArea &a, std::list<VoxelArea> &result)
        {
                /*
                        This can result in a maximum of 6 areas
@@ -201,7 +213,7 @@ class VoxelArea
                        return;
                }
 
-               assert(contains(a));
+               assert(contains(a));    // pre-condition
 
                // Take back area, XY inclusive
                {
@@ -317,10 +329,10 @@ class VoxelArea
        v3s16 MaxEdge;
 };
 
-// Hasn't been copied from source (emerged)
-#define VOXELFLAG_NOT_LOADED (1<<0)
-// Checked as being inexistent in source
-#define VOXELFLAG_INEXISTENT (1<<1)
+// unused 
+#define VOXELFLAG_UNUSED   (1<<0)
+// no data about that node
+#define VOXELFLAG_NO_DATA  (1<<1)
 // Algorithm-dependent
 #define VOXELFLAG_CHECKED1 (1<<2)
 // Algorithm-dependent
@@ -353,8 +365,8 @@ class VoxelManipulator /*: public NodeContainer*/
        }
        bool isValidPosition(v3s16 p)
        {
-               emerge(p);
-               return !(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT);
+               addArea(p);
+               return !(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA);
        }*/
 
        /*
@@ -363,9 +375,10 @@ class VoxelManipulator /*: public NodeContainer*/
        */
        MapNode getNode(v3s16 p)
        {
-               emerge(p);
+               VoxelArea voxel_area(p);
+               addArea(voxel_area);
 
-               if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+               if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
                {
                        /*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
                                        <<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@@ -380,9 +393,10 @@ class VoxelManipulator /*: public NodeContainer*/
        }
        MapNode getNodeNoEx(v3s16 p)
        {
-               emerge(p);
+               VoxelArea voxel_area(p);
+               addArea(voxel_area);
 
-               if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+               if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
                {
                        return MapNode(CONTENT_IGNORE);
                }
@@ -393,16 +407,27 @@ class VoxelManipulator /*: public NodeContainer*/
        {
                if(m_area.contains(p) == false)
                        return MapNode(CONTENT_IGNORE);
-               if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
+               if(m_flags[m_area.index(p)] & VOXELFLAG_NO_DATA)
                        return MapNode(CONTENT_IGNORE);
                return m_data[m_area.index(p)];
        }
        // Stuff explodes if non-emerged area is touched with this.
-       // Emerge first, and check VOXELFLAG_INEXISTENT if appropriate.
-       MapNode & getNodeRefUnsafe(v3s16 p)
+       // Emerge first, and check VOXELFLAG_NO_DATA if appropriate.
+       MapNode & getNodeRefUnsafe(const v3s16 &p)
        {
                return m_data[m_area.index(p)];
        }
+
+       const MapNode & getNodeRefUnsafeCheckFlags(const v3s16 &p)
+       {
+               s32 index = m_area.index(p);
+
+               if (m_flags[index] & VOXELFLAG_NO_DATA)
+                       return ContentIgnoreNode;
+
+               return m_data[index];
+       }
+
        u8 & getFlagsRefUnsafe(v3s16 p)
        {
                return m_flags[m_area.index(p)];
@@ -410,12 +435,13 @@ class VoxelManipulator /*: public NodeContainer*/
        bool exists(v3s16 p)
        {
                return m_area.contains(p) &&
-                       !(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT);
+                       !(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA);
        }
        MapNode & getNodeRef(v3s16 p)
        {
-               emerge(p);
-               if(getFlagsRefUnsafe(p) & VOXELFLAG_INEXISTENT)
+               VoxelArea voxel_area(p);
+               addArea(voxel_area);
+               if(getFlagsRefUnsafe(p) & VOXELFLAG_NO_DATA)
                {
                        /*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
                                        <<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@@ -429,11 +455,11 @@ class VoxelManipulator /*: public NodeContainer*/
        }
        void setNode(v3s16 p, const MapNode &n)
        {
-               emerge(p);
+               VoxelArea voxel_area(p);
+               addArea(voxel_area);
 
                m_data[m_area.index(p)] = n;
-               m_flags[m_area.index(p)] &= ~VOXELFLAG_INEXISTENT;
-               m_flags[m_area.index(p)] &= ~VOXELFLAG_NOT_LOADED;
+               m_flags[m_area.index(p)] &= ~VOXELFLAG_NO_DATA;
        }
        // TODO: Should be removed and replaced with setNode
        void setNodeNoRef(v3s16 p, const MapNode &n)
@@ -443,12 +469,12 @@ class VoxelManipulator /*: public NodeContainer*/
 
        /*void setExists(VoxelArea a)
        {
-               emerge(a);
+               addArea(a);
                for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
                for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
                for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
                {
-                       m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_INEXISTENT;
+                       m_flags[m_area.index(x,y,z)] &= ~VOXELFLAG_NO_DATA;
                }
        }*/
 
@@ -456,7 +482,7 @@ class VoxelManipulator /*: public NodeContainer*/
        {
                //dstream<<"operator[] p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
                if(isValidPosition(p) == false)
-                       emerge(VoxelArea(p));
+                       addArea(VoxelArea(p));
 
                return m_data[m_area.index(p)];
        }*/
@@ -497,17 +523,17 @@ class VoxelManipulator /*: public NodeContainer*/
        void print(std::ostream &o, INodeDefManager *nodemgr,
                        VoxelPrintMode mode=VOXELPRINT_MATERIAL);
 
-       void addArea(VoxelArea area);
+       void addArea(const VoxelArea &area);
 
        /*
                Copy data and set flags to 0
                dst_area.getExtent() <= src_area.getExtent()
        */
-       void copyFrom(MapNode *src, VoxelArea src_area,
+       void copyFrom(MapNode *src, const VoxelArea& src_area,
                        v3s16 from_pos, v3s16 to_pos, v3s16 size);
 
        // Copy data
-       void copyTo(MapNode *dst, VoxelArea dst_area,
+       void copyTo(MapNode *dst, const VoxelArea& dst_area,
                        v3s16 dst_pos, v3s16 from_pos, v3s16 size);
 
        /*
@@ -519,42 +545,19 @@ class VoxelManipulator /*: public NodeContainer*/
        // TODO: Move to voxelalgorithms.h
 
        void unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
-                       core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
+                       std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
        void unspreadLight(enum LightBank bank,
-                       core::map<v3s16, u8> & from_nodes,
-                       core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
+                       std::map<v3s16, u8> & from_nodes,
+                       std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
 
        void spreadLight(enum LightBank bank, v3s16 p, INodeDefManager *nodemgr);
        void spreadLight(enum LightBank bank,
-                       core::map<v3s16, bool> & from_nodes, INodeDefManager *nodemgr);
+                       std::set<v3s16> & from_nodes, INodeDefManager *nodemgr);
 
        /*
                Virtual functions
        */
 
-       /*
-               Get the contents of the requested area from somewhere.
-               Shall touch only nodes that have VOXELFLAG_NOT_LOADED
-               Shall reset VOXELFLAG_NOT_LOADED
-
-               If not found from source, add with VOXELFLAG_INEXISTENT
-       */
-       virtual void emerge(VoxelArea a, s32 caller_id=-1)
-       {
-               //dstream<<"emerge p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;
-               addArea(a);
-               for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++)
-               for(s32 y=a.MinEdge.Y; y<=a.MaxEdge.Y; y++)
-               for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++)
-               {
-                       s32 i = m_area.index(x,y,z);
-                       // Don't touch nodes that have already been loaded
-                       if(!(m_flags[i] & VOXELFLAG_NOT_LOADED))
-                               continue;
-                       m_flags[i] = VOXELFLAG_INEXISTENT;
-               }
-       }
-
        /*
                Member variables
        */
@@ -577,6 +580,8 @@ class VoxelManipulator /*: public NodeContainer*/
        */
        u8 *m_flags;
 
+       static const MapNode ContentIgnoreNode;
+
        //TODO: Use these or remove them
        //TODO: Would these make any speed improvement?
        //bool m_pressure_route_valid;