u32 *m_result;
};
+// Tests if two strings are equal, optionally case insensitive
+inline bool str_equal(const std::wstring& s1, const std::wstring& s2,
+ bool case_insensitive = false)
+{
+ if(case_insensitive)
+ {
+ if(s1.size() != s2.size())
+ return false;
+ for(size_t i = 0; i < s1.size(); ++i)
+ if(tolower(s1[i]) != tolower(s2[i]))
+ return false;
+ return true;
+ }
+ else
+ {
+ return s1 == s2;
+ }
+}
+
+// Tests if the second string is a prefix of the first, optionally case insensitive
+inline bool str_starts_with(const std::wstring& str, const std::wstring& prefix,
+ bool case_insensitive = false)
+{
+ if(str.size() < prefix.size())
+ return false;
+ if(case_insensitive)
+ {
+ for(size_t i = 0; i < prefix.size(); ++i)
+ if(tolower(str[i]) != tolower(prefix[i]))
+ return false;
+ }
+ else
+ {
+ for(size_t i = 0; i < prefix.size(); ++i)
+ if(str[i] != prefix[i])
+ return false;
+ }
+ return true;
+}
+
// Calculates the borders of a "d-radius" cube
inline void getFacePositions(core::list<v3s16> &list, u16 d)
{
#define MYMIN(a,b) ((a)<(b)?(a):(b))
#define MYMAX(a,b) ((a)>(b)?(a):(b))
+/*
+ Returns nearest 32-bit integer for given floating point number.
+ <cmath> and <math.h> in VC++ don't provide round().
+*/
+inline s32 myround(f32 f)
+{
+ return floor(f + 0.5);
+}
+
/*
Returns integer position of node in given floating point position
*/