#include "utility.h"
#include "gettime.h"
+#include "sha1.h"
+#include "base64.h"
TimeTaker::TimeTaker(const char *name, u32 *result)
{
return true;
}
+// Get an sha-1 hash of the player's name combined with
+// the password entered. That's what the server uses as
+// their password. (Exception : if the password field is
+// blank, we send a blank password - this is for backwards
+// compatibility with password-less players).
+std::string translatePassword(std::string playername, std::wstring password)
+{
+ if(password.length() == 0)
+ return "";
+
+ std::string slt = playername + wide_to_narrow(password);
+ SHA1 sha1;
+ sha1.addBytes(slt.c_str(), slt.length());
+ unsigned char *digest = sha1.getDigest();
+ std::string pwd = base64_encode(digest, 20);
+ free(digest);
+ return pwd;
+}
+
+
+