]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/util/string.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / util / string.cpp
index 3bd8b7364d9239c27b51225dcdd191a3193ce965..2c1dea49706cb97f899a87b6c5dffc8660a4f91d 100644 (file)
@@ -18,11 +18,35 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "string.h"
+#include "pointer.h"
 
 #include "../sha1.h"
 #include "../base64.h"
 #include "../porting.h"
 
+std::wstring narrow_to_wide(const std::string& mbs)
+{
+       size_t wcl = mbs.size();
+       Buffer<wchar_t> wcs(wcl+1);
+       size_t l = mbstowcs(*wcs, mbs.c_str(), wcl);
+       if(l == (size_t)(-1))
+               return L"<invalid multibyte string>";
+       wcs[l] = 0;
+       return *wcs;
+}
+
+std::string wide_to_narrow(const std::wstring& wcs)
+{
+       size_t mbl = wcs.size()*4;
+       SharedBuffer<char> mbs(mbl+1);
+       size_t l = wcstombs(*mbs, wcs.c_str(), mbl);
+       if(l == (size_t)(-1))
+               mbs[0] = 0;
+       else
+               mbs[l] = 0;
+       return *mbs;
+}
+
 // Get an sha-1 hash of the player's name combined with
 // the password entered. That's what the server uses as
 // their password. (Exception : if the password field is