#include "grid.h"
-void grid_relayout(Grid grid, Rect boundary)
+void grid_relayout(Grid *grid, Rect boundary)
{
- const float cell_width = boundary.w / (float) grid.columns;
- const float cell_height = boundary.h / (float) grid.rows;
+ const float cell_width = boundary.w / (float) grid->columns;
+ const float cell_height = boundary.h / (float) grid->rows;
- for (size_t row = 0; row < grid.rows; ++row) {
- for (size_t column = 0; column < grid.columns; ++column) {
- Widget *cell = grid.cells[row * grid.columns + column];
+ for (size_t row = 0; row < grid->rows; ++row) {
+ for (size_t column = 0; column < grid->columns; ++column) {
+ Widget *cell = grid->cells[row * grid->columns + column];
if (cell) {
cell->boundary = rect(
boundary.x + (float) column * cell_width,