Color font_color);
void destroy_edit_field(Edit_field *edit_field);
-int edit_field_render(const Edit_field *edit_field,
- Camera *camera,
- Point screen_position);
+int edit_field_render_screen(const Edit_field *edit_field,
+ Camera *camera,
+ Point screen_position);
+
+int edit_field_render_world(const Edit_field *edit_field,
+ Camera *camera,
+ Point world_position);
int edit_field_event(Edit_field *edit_field, const SDL_Event *event);