#ifndef CONSOLE_H_
#define CONSOLE_H_
-#include <SDL2/SDL.h>
-#include "ebisp/interpreter.h"
+#include <SDL.h>
typedef struct Console Console;
-typedef struct Broadcast Broadcast;
typedef struct Sprite_font Sprite_font;
-Console *create_console(Broadcast *broadcast,
- const Sprite_font *font);
+Console *create_console(void);
void destroy_console(Console *console);
int console_handle_event(Console *console,
const SDL_Event *event);
int console_render(const Console *console,
- Camera *camera,
- SDL_Renderer *renderer);
+ const Camera *camera);
int console_update(Console *console,
float delta_time);