and in games that have saplings; both are deprecated but not
replaced yet
*/
- content_t c_tree = ndef->getId("mapgen_pinetree");
+ content_t c_tree = ndef->getId("mapgen_pine_tree");
content_t c_leaves = ndef->getId("mapgen_pine_needles");
content_t c_snow = ndef->getId("mapgen_snow");
if (c_tree == CONTENT_IGNORE)