]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/touchscreengui.cpp
Mapnode: Replace rotateAlongYAxis with improved version
[dragonfireclient.git] / src / touchscreengui.cpp
index a2c981cff56bfad0e01d16c3d48b4e87a18ce5d6..e4f785f60d4f4284893621e714cf328e3e22de36 100644 (file)
@@ -25,12 +25,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "gettime.h"
 #include "util/numeric.h"
 #include "porting.h"
+#include "guiscalingfilter.h"
 
 #include <iostream>
 #include <algorithm>
 
 #include <ISceneCollisionManager.h>
 
+// Very slow button repeat frequency (in seconds)
+#define SLOW_BUTTON_REPEAT     (1.0f)
+
 using namespace irr::core;
 
 extern Settings *g_settings;
@@ -121,38 +125,48 @@ TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver)
        for (unsigned int i=0; i < after_last_element_id; i++) {
                m_buttons[i].guibutton     =  0;
                m_buttons[i].repeatcounter = -1;
+               m_buttons[i].repeatdelay   = BUTTON_REPEAT_DELAY;
        }
 
        m_screensize = m_device->getVideoDriver()->getScreenSize();
 }
 
-void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path)
+void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
 {
        unsigned int tid;
-       video::ITexture *texture = m_texturesource->getTexture(path,&tid);
+       video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
+               m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
        if (texture) {
                btn->guibutton->setUseAlphaChannel(true);
-               btn->guibutton->setImage(texture);
-               btn->guibutton->setPressedImage(texture);
-               btn->guibutton->setScaleImage(true);
+               if (g_settings->getBool("gui_scaling_filter")) {
+                       rect<s32> txr_rect = rect<s32>(0, 0, button_rect.getWidth(), button_rect.getHeight());
+                       btn->guibutton->setImage(texture, txr_rect);
+                       btn->guibutton->setPressedImage(texture, txr_rect);
+                       btn->guibutton->setScaleImage(false);
+               } else {
+                       btn->guibutton->setImage(texture);
+                       btn->guibutton->setPressedImage(texture);
+                       btn->guibutton->setScaleImage(true);
+               }
                btn->guibutton->setDrawBorder(false);
                btn->guibutton->setText(L"");
                }
 }
 
 void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
-               std::wstring caption, bool immediate_release )
+               std::wstring caption, bool immediate_release, float repeat_delay)
 {
 
        button_info* btn       = &m_buttons[id];
        btn->guibutton         = m_guienv->addButton(button_rect, 0, id, caption.c_str());
        btn->guibutton->grab();
        btn->repeatcounter     = -1;
+       btn->repeatdelay       = repeat_delay;
        btn->keycode           = id2keycode(id);
        btn->immediate_release = immediate_release;
        btn->ids.clear();
 
-       loadButtonTexture(btn,touchgui_button_imagenames[id]);
+       loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
 }
 
 static int getMaxControlPadSize(float density) {
@@ -240,25 +254,25 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
                        rect<s32>(m_screensize.X - (0.75*button_size),
                                        m_screensize.Y - (2.25*button_size),
                                        m_screensize.X, m_screensize.Y - (button_size*1.5)),
-                       L"fly", true);
+                       L"fly", false, SLOW_BUTTON_REPEAT);
 
        /* init noclip button */
        initButton(noclip_id,
                        rect<s32>(m_screensize.X - (0.75*button_size), 2.25*button_size,
                                        m_screensize.X, 3*button_size),
-                       L"clip", true);
+                       L"clip", false, SLOW_BUTTON_REPEAT);
 
        /* init fast button */
        initButton(fast_id,
                        rect<s32>(m_screensize.X - (0.75*button_size), 1.5*button_size,
                                        m_screensize.X, 2.25*button_size),
-                       L"fast", true);
+                       L"fast", false, SLOW_BUTTON_REPEAT);
 
        /* init debug button */
        initButton(debug_id,
                        rect<s32>(m_screensize.X - (0.75*button_size), 0.75*button_size,
                                        m_screensize.X, 1.5*button_size),
-                       L"dbg", true);
+                       L"dbg", false, SLOW_BUTTON_REPEAT);
 
        /* init chat button */
        initButton(chat_id,
@@ -270,13 +284,13 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
        initButton(camera_id,
                        rect<s32>(m_screensize.X - (1.5*button_size), 0,
                                        m_screensize.X - (0.75*button_size), 0.75*button_size),
-                       L"cam", true);
+                       L"cam", false, SLOW_BUTTON_REPEAT);
 
        /* init rangeselect button */
        initButton(range_id,
                        rect<s32>(m_screensize.X - (2.25*button_size), 0,
                                        m_screensize.X - (1.5*button_size), 0.75*button_size),
-                       L"far", true);
+                       L"far", false, SLOW_BUTTON_REPEAT);
 }
 
 touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
@@ -317,7 +331,7 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
 {
        // check if hud item is pressed
        for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
-                       iter != m_hud_rects.end(); iter++) {
+                       iter != m_hud_rects.end(); ++iter) {
                if (iter->second.isPointInside(
                                v2s32(event.TouchInput.X,
                                                event.TouchInput.Y)
@@ -496,7 +510,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
                }
 
                for (std::vector<id_status>::iterator iter = m_known_ids.begin();
-                               iter != m_known_ids.end(); iter++) {
+                               iter != m_known_ids.end(); ++iter) {
                        if (iter->id == event.TouchInput.ID) {
                                m_known_ids.erase(iter);
                                break;
@@ -577,7 +591,7 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
                        continue;
                }
                for(std::vector<int>::iterator iter = m_buttons[i].ids.begin();
-                               iter != m_buttons[i].ids.end(); iter++) {
+                               iter != m_buttons[i].ids.end(); ++iter) {
 
                        if (event.TouchInput.ID == *iter) {
 
@@ -687,7 +701,7 @@ void TouchScreenGUI::step(float dtime)
                        if (m_move_id != -1)
                                m_move_has_really_moved = true;
 
-                       if (btn->repeatcounter < 0.2) continue;
+                       if (btn->repeatcounter < btn->repeatdelay) continue;
 
                        btn->repeatcounter              = 0;
                        SEvent translated;