]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/tool.h
Merge pull request #59 from PrairieAstronomer/readme_irrlicht_change
[dragonfireclient.git] / src / tool.h
index 67631fe79beb4c2ddcc60a867befde9c7c45c327..c2444a834c0100eee6b91cdbb40cd4fece03ead8 100644 (file)
@@ -17,13 +17,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef TOOL_HEADER
-#define TOOL_HEADER
+#pragma once
 
 #include "irrlichttypes.h"
 #include <string>
 #include <iostream>
 #include "itemgroup.h"
+#include <json/json.h>
+
+struct ItemDefinition;
 
 struct ToolGroupCap
 {
@@ -31,7 +33,7 @@ struct ToolGroupCap
        int maxlevel = 1;
        int uses = 20;
 
-       ToolGroupCap() {}
+       ToolGroupCap() = default;
 
        bool getTime(int rating, float *time) const
        {
@@ -43,6 +45,9 @@ struct ToolGroupCap
                *time = i->second;
                return true;
        }
+
+       void toJson(Json::Value &object) const;
+       void fromJson(const Json::Value &json);
 };
 
 
@@ -55,21 +60,26 @@ struct ToolCapabilities
        int max_drop_level;
        ToolGCMap groupcaps;
        DamageGroup damageGroups;
+       int punch_attack_uses;
 
        ToolCapabilities(
-                       float full_punch_interval_=1.4,
-                       int max_drop_level_=1,
+                       float full_punch_interval_ = 1.4f,
+                       int max_drop_level_ = 1,
                        const ToolGCMap &groupcaps_ = ToolGCMap(),
-                       const DamageGroup &damageGroups_ = DamageGroup()
+                       const DamageGroup &damageGroups_ = DamageGroup(),
+                       int punch_attack_uses_ = 0
        ):
                full_punch_interval(full_punch_interval_),
                max_drop_level(max_drop_level_),
                groupcaps(groupcaps_),
-               damageGroups(damageGroups_)
+               damageGroups(damageGroups_),
+               punch_attack_uses(punch_attack_uses_)
        {}
 
        void serialize(std::ostream &os, u16 version) const;
        void deSerialize(std::istream &is);
+       void serializeJson(std::ostream &os) const;
+       void deserializeJson(std::istream &is);
 };
 
 struct DigParams
@@ -78,10 +88,10 @@ struct DigParams
        // Digging time in seconds
        float time;
        // Caused wear
-       u16 wear;
+       u32 wear; // u32 because wear could be 65536 (single-use tool)
        std::string main_group;
 
-       DigParams(bool a_diggable = false, float a_time = 0.0f, u16 a_wear = 0,
+       DigParams(bool a_diggable = false, float a_time = 0.0f, u32 a_wear = 0,
                        const std::string &a_main_group = ""):
                diggable(a_diggable),
                time(a_time),
@@ -91,24 +101,24 @@ struct DigParams
 };
 
 DigParams getDigParams(const ItemGroupList &groups,
-               const ToolCapabilities *tp, float time_from_last_punch);
-
-DigParams getDigParams(const ItemGroupList &groups,
-               const ToolCapabilities *tp);
+               const ToolCapabilities *tp,
+               const u16 initial_wear = 0);
 
 struct HitParams
 {
-       s16 hp;
-       s16 wear;
+       s32 hp;
+       // Caused wear
+       u32 wear; // u32 because wear could be 65536 (single-use weapon)
 
-       HitParams(s16 hp_=0, s16 wear_=0):
+       HitParams(s32 hp_ = 0, u32 wear_ = 0):
                hp(hp_),
                wear(wear_)
        {}
 };
 
 HitParams getHitParams(const ItemGroupList &armor_groups,
-               const ToolCapabilities *tp, float time_from_last_punch);
+               const ToolCapabilities *tp, float time_from_last_punch,
+               u16 initial_wear = 0);
 
 HitParams getHitParams(const ItemGroupList &armor_groups,
                const ToolCapabilities *tp);
@@ -119,7 +129,7 @@ struct PunchDamageResult
        int damage = 0;
        int wear = 0;
 
-       PunchDamageResult() {}
+       PunchDamageResult() = default;
 };
 
 struct ItemStack;
@@ -128,8 +138,9 @@ PunchDamageResult getPunchDamage(
                const ItemGroupList &armor_groups,
                const ToolCapabilities *toolcap,
                const ItemStack *punchitem,
-               float time_from_last_punch
+               float time_from_last_punch,
+               u16 initial_wear = 0
 );
 
-#endif
-
+u32 calculateResultWear(const u32 uses, const u16 initial_wear);
+f32 getToolRange(const ItemDefinition &def_selected, const ItemDefinition &def_hand);