void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
{
- writeU8(os, 2); // version (protocol >= 18)
+ writeU8(os, 3); // protocol_version >= 36
writeF1000(os, full_punch_interval);
writeS16(os, max_drop_level);
writeU32(os, groupcaps.size());
- for (ToolGCMap::const_iterator i = groupcaps.begin(); i != groupcaps.end(); ++i) {
- const std::string *name = &i->first;
- const ToolGroupCap *cap = &i->second;
+ for (const auto &groupcap : groupcaps) {
+ const std::string *name = &groupcap.first;
+ const ToolGroupCap *cap = &groupcap.second;
os << serializeString(*name);
writeS16(os, cap->uses);
writeS16(os, cap->maxlevel);
writeU32(os, cap->times.size());
- for (UNORDERED_MAP<int, float>::const_iterator
- j = cap->times.begin(); j != cap->times.end(); ++j) {
- writeS16(os, j->first);
- writeF1000(os, j->second);
+ for (const auto &time : cap->times) {
+ writeS16(os, time.first);
+ writeF1000(os, time.second);
}
}
writeU32(os, damageGroups.size());
- for (DamageGroup::const_iterator i = damageGroups.begin();
- i != damageGroups.end(); ++i) {
- os << serializeString(i->first);
- writeS16(os, i->second);
+ for (const auto &damageGroup : damageGroups) {
+ os << serializeString(damageGroup.first);
+ writeS16(os, damageGroup.second);
}
}
void ToolCapabilities::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 1 && version != 2) throw SerializationError(
- "unsupported ToolCapabilities version");
+ if (version < 3)
+ throw SerializationError("unsupported ToolCapabilities version");
+
full_punch_interval = readF1000(is);
max_drop_level = readS16(is);
groupcaps.clear();
u32 groupcaps_size = readU32(is);
- for(u32 i=0; i<groupcaps_size; i++){
+ for (u32 i = 0; i < groupcaps_size; i++) {
std::string name = deSerializeString(is);
ToolGroupCap cap;
cap.uses = readS16(is);
cap.maxlevel = readS16(is);
u32 times_size = readU32(is);
- for(u32 i=0; i<times_size; i++){
+ for(u32 i = 0; i < times_size; i++) {
int level = readS16(is);
float time = readF1000(is);
cap.times[level] = time;
}
groupcaps[name] = cap;
}
- if(version == 2)
- {
- u32 damage_groups_size = readU32(is);
- for(u32 i=0; i<damage_groups_size; i++){
- std::string name = deSerializeString(is);
- s16 rating = readS16(is);
- damageGroups[name] = rating;
- }
+
+ u32 damage_groups_size = readU32(is);
+ for (u32 i = 0; i < damage_groups_size; i++) {
+ std::string name = deSerializeString(is);
+ s16 rating = readS16(is);
+ damageGroups[name] = rating;
}
}
return DigParams(true, 0.5, 0, "dig_immediate");
case 3:
//infostream<<"dig_immediate=3"<<std::endl;
- return DigParams(true, 0.15, 0, "dig_immediate");
+ return DigParams(true, 0, 0, "dig_immediate");
default:
break;
}
bool result_diggable = false;
float result_time = 0.0;
float result_wear = 0.0;
- std::string result_main_group = "";
+ std::string result_main_group;
int level = itemgroup_get(groups, "level");
//infostream<<"level="<<level<<std::endl;
- for (ToolGCMap::const_iterator i = tp->groupcaps.begin();
- i != tp->groupcaps.end(); ++i) {
- const std::string &name = i->first;
+ for (const auto &groupcap : tp->groupcaps) {
+ const std::string &name = groupcap.first;
//infostream<<"group="<<name<<std::endl;
- const ToolGroupCap &cap = i->second;
+ const ToolGroupCap &cap = groupcap.second;
int rating = itemgroup_get(groups, name);
float time = 0;
bool time_exists = cap.getTime(rating, &time);
s16 damage = 0;
float full_punch_interval = tp->full_punch_interval;
- for (DamageGroup::const_iterator i = tp->damageGroups.begin();
- i != tp->damageGroups.end(); ++i) {
- s16 armor = itemgroup_get(armor_groups, i->first);
- damage += i->second * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0)
+ for (const auto &damageGroup : tp->damageGroups) {
+ s16 armor = itemgroup_get(armor_groups, damageGroup.first);
+ damage += damageGroup.second
+ * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0)
* armor / 100.0;
}
- return HitParams(damage, 0);
+ return {damage, 0};
}
HitParams getHitParams(const ItemGroupList &armor_groups,
){
bool do_hit = true;
{
- if(do_hit && punchitem){
- if(itemgroup_get(armor_groups, "punch_operable") &&
- (toolcap == NULL || punchitem->name == ""))
+ if (do_hit && punchitem) {
+ if (itemgroup_get(armor_groups, "punch_operable") &&
+ (toolcap == NULL || punchitem->name.empty()))
do_hit = false;
}
- if(do_hit){
+
+ if (do_hit) {
if(itemgroup_get(armor_groups, "immortal"))
do_hit = false;
}