#include "tileanimation.h"
#include "util/serialize.h"
-void TileAnimationParams::serialize(std::ostream &os, u8 tiledef_version) const
+void TileAnimationParams::serialize(std::ostream &os, u16 protocol_ver) const
{
+ // The particle code overloads the length parameter so that negative numbers
+ // indicate an extra feature which old clients don't understand (crash).
+ // In hindsight it would have been better to use an extra parameter for this
+ // but we're stuck with this now.
+ const bool need_abs = protocol_ver < 40;
+
writeU8(os, type);
if (type == TAT_VERTICAL_FRAMES) {
writeU16(os, vertical_frames.aspect_w);
writeU16(os, vertical_frames.aspect_h);
- writeF32(os, vertical_frames.length);
+ writeF32(os, need_abs ? fabs(vertical_frames.length) : vertical_frames.length);
} else if (type == TAT_SHEET_2D) {
writeU8(os, sheet_2d.frames_w);
writeU8(os, sheet_2d.frames_h);
- writeF32(os, sheet_2d.frame_length);
+ writeF32(os, need_abs ? fabs(sheet_2d.frame_length) : sheet_2d.frame_length);
}
}
-void TileAnimationParams::deSerialize(std::istream &is, u8 tiledef_version)
+void TileAnimationParams::deSerialize(std::istream &is, u16 protocol_ver)
{
type = (TileAnimationType) readU8(is);