#include "porting.h"
#include "content_mapnode.h"
#include "mapsector.h"
+#include "settings.h"
/*
Asserts that the exception occurs
MapNode n;
// Default values
- assert(n.d == CONTENT_AIR);
+ assert(n.getContent() == CONTENT_AIR);
assert(n.getLight(LIGHTBANK_DAY) == 0);
assert(n.getLight(LIGHTBANK_NIGHT) == 0);
// Transparency
- n.d = CONTENT_AIR;
+ n.setContent(CONTENT_AIR);
assert(n.light_propagates() == true);
- n.d = CONTENT_STONE;
+ n.setContent(CONTENT_STONE);
assert(n.light_propagates() == false);
}
};
v.print(dstream);
- assert(v.getNode(v3s16(-1,0,-1)).d == 2);
+ assert(v.getNode(v3s16(-1,0,-1)).getContent() == 2);
dstream<<"*** Reading from inexistent (0,0,-1) ***"<<std::endl;
v.print(dstream);
- assert(v.getNode(v3s16(-1,0,-1)).d == 2);
+ assert(v.getNode(v3s16(-1,0,-1)).getContent() == 2);
EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,1,1)));
#if 0
MapNode n;
//n.pressure = size.Y - y;
if(*p == '#')
- n.d = CONTENT_STONE;
+ n.setContent(CONTENT_STONE);
else if(*p == '.')
- n.d = CONTENT_WATER;
+ n.setContent(CONTENT_WATER);
else if(*p == ' ')
- n.d = CONTENT_AIR;
+ n.setContent(CONTENT_AIR);
else
assert(0);
v.setNode(v3s16(x,y,z), n);
for(u16 y=0; y<MAP_BLOCKSIZE; y++)
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
{
- //assert(b.getNode(v3s16(x,y,z)).d == CONTENT_AIR);
- assert(b.getNode(v3s16(x,y,z)).d == CONTENT_IGNORE);
+ //assert(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_AIR);
+ assert(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_IGNORE);
assert(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_DAY) == 0);
assert(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_NIGHT) == 0);
}
Parent fetch functions
*/
parent.position_valid = false;
- parent.node.d = 5;
+ parent.node.setContent(5);
MapNode n;
assert(b.isValidPositionParent(v3s16(0,0,0)) == true);
assert(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
n = b.getNodeParent(v3s16(0,MAP_BLOCKSIZE-1,0));
- assert(n.d == CONTENT_AIR);
+ assert(n.getContent() == CONTENT_AIR);
// ...but outside the block they should be invalid
assert(b.isValidPositionParent(v3s16(-121,2341,0)) == false);
assert(b.isValidPositionParent(v3s16(-1,0,0)) == true);
assert(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE)) == true);
n = b.getNodeParent(v3s16(0,0,MAP_BLOCKSIZE));
- assert(n.d == 5);
+ assert(n.getContent() == 5);
/*
Set a node
*/
v3s16 p(1,2,0);
- n.d = 4;
+ n.setContent(4);
b.setNode(p, n);
- assert(b.getNode(p).d == 4);
+ assert(b.getNode(p).getContent() == 4);
//TODO: Update to new system
/*assert(b.getNodeTile(p) == 4);
assert(b.getNodeTile(v3s16(-1,-1,0)) == 5);*/
*/
parent.position_valid = true;
b.setIsUnderground(false);
- parent.node.d = CONTENT_AIR;
+ parent.node.setContent(CONTENT_AIR);
parent.node.setLight(LIGHTBANK_DAY, LIGHT_SUN);
parent.node.setLight(LIGHTBANK_NIGHT, 0);
core::map<v3s16, bool> light_sources;
for(u16 y=0; y<MAP_BLOCKSIZE; y++){
for(u16 x=0; x<MAP_BLOCKSIZE; x++){
MapNode n;
- n.d = CONTENT_AIR;
+ n.setContent(CONTENT_AIR);
n.setLight(LIGHTBANK_DAY, 0);
b.setNode(v3s16(x,y,z), n);
}