]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/test.cpp
fixed server sending wrong position of node removal
[dragonfireclient.git] / src / test.cpp
index 38c663236a2e5267cf7d9ea94c3e68e1f9bdbc65..1de902787987e72acfdd280e0ffbfe2f8bf835cb 100644 (file)
@@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "map.h"
 #include "player.h"
 #include "main.h"
-#include "heightmap.h"
 #include "socket.h"
 #include "connection.h"
 #include "utility.h"
@@ -193,7 +192,7 @@ struct TestMapNode
                // Transparency
                n.d = CONTENT_AIR;
                assert(n.light_propagates() == true);
-               n.d = 0;
+               n.d = CONTENT_STONE;
                assert(n.light_propagates() == false);
        }
 };
@@ -268,6 +267,7 @@ struct TestVoxelManipulator
                assert(v.getNode(v3s16(-1,0,-1)).d == 2);
                EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,1,1)));
 
+#if 0
                /*
                        Water stuff
                */
@@ -332,6 +332,7 @@ struct TestVoxelManipulator
                
                dstream<<"Final result of flowWater:"<<std::endl;
                v.print(dstream, VOXELPRINT_WATERPRESSURE);
+#endif
                
                //assert(0);
        }
@@ -537,7 +538,7 @@ struct TestMapBlock
                        core::map<v3s16, bool> light_sources;
                        // The block below should be valid because there shouldn't be
                        // sunlight in there either
-                       assert(b.propagateSunlight(light_sources) == true);
+                       assert(b.propagateSunlight(light_sources, true) == true);
                        // Should not touch nodes that are not affected (that is, all of them)
                        //assert(b.getNode(v3s16(1,2,3)).getLight() == LIGHT_SUN);
                        // Should set light of non-sunlighted blocks to 0.
@@ -626,9 +627,7 @@ struct TestMapSector
                parent.position_valid = false;
                
                // Create one with no heightmaps
-               ServerMapSector sector(&parent, v2s16(1,1), 0);
-               //ConstantGenerator *dummyheightmap = new ConstantGenerator();
-               //sector->setHeightmap(dummyheightmap);
+               ServerMapSector sector(&parent, v2s16(1,1));
                
                EXCEPTION_CHECK(InvalidPositionException, sector.getBlockNoCreate(0));
                EXCEPTION_CHECK(InvalidPositionException, sector.getBlockNoCreate(1));
@@ -652,116 +651,6 @@ struct TestMapSector
        }
 };
 
-struct TestHeightmap
-{
-       void TestSingleFixed()
-       {
-               const s16 BS1 = 4;
-               OneChildHeightmap hm1(BS1);
-               
-               // Test that it is filled with < GROUNDHEIGHT_VALID_MINVALUE
-               for(s16 y=0; y<=BS1; y++){
-                       for(s16 x=0; x<=BS1; x++){
-                               v2s16 p(x,y);
-                               assert(hm1.m_child.getGroundHeight(p)
-                                       < GROUNDHEIGHT_VALID_MINVALUE);
-                       }
-               }
-
-               hm1.m_child.setGroundHeight(v2s16(1,0), 2.0);
-               //hm1.m_child.print();
-               assert(fabs(hm1.getGroundHeight(v2s16(1,0))-2.0)<0.001);
-               hm1.setGroundHeight(v2s16(0,1), 3.0);
-               assert(fabs(hm1.m_child.getGroundHeight(v2s16(0,1))-3.0)<0.001);
-               
-               // Fill with -1.0
-               for(s16 y=0; y<=BS1; y++){
-                       for(s16 x=0; x<=BS1; x++){
-                               v2s16 p(x,y);
-                               hm1.m_child.setGroundHeight(p, -1.0);
-                       }
-               }
-
-               f32 corners[] = {0.0, 0.0, 1.0, 1.0};
-               hm1.m_child.generateContinued(0.0, 0.0, corners);
-               
-               hm1.m_child.print();
-               assert(fabs(hm1.m_child.getGroundHeight(v2s16(1,0))-0.2)<0.05);
-               assert(fabs(hm1.m_child.getGroundHeight(v2s16(4,3))-0.7)<0.05);
-               assert(fabs(hm1.m_child.getGroundHeight(v2s16(4,4))-1.0)<0.05);
-       }
-
-       void TestUnlimited()
-       {
-               //g_heightmap_debugprint = true;
-               const s16 BS1 = 4;
-               UnlimitedHeightmap hm1(BS1,
-                               new ConstantGenerator(0.0),
-                               new ConstantGenerator(0.0),
-                               new ConstantGenerator(5.0));
-               // Go through it so it generates itself
-               for(s16 y=0; y<=BS1; y++){
-                       for(s16 x=0; x<=BS1; x++){
-                               v2s16 p(x,y);
-                               hm1.getGroundHeight(p);
-                       }
-               }
-               // Print it
-               dstream<<"UnlimitedHeightmap hm1:"<<std::endl;
-               hm1.print();
-               
-               dstream<<"testing UnlimitedHeightmap set/get"<<std::endl;
-               v2s16 p1(0,3);
-               f32 v1(234.01);
-               // Get first heightmap and try setGroundHeight
-               FixedHeightmap * href = hm1.getHeightmap(v2s16(0,0));
-               href->setGroundHeight(p1, v1);
-               // Read from UnlimitedHeightmap
-               assert(fabs(hm1.getGroundHeight(p1)-v1)<0.001);
-       }
-       
-       void Random()
-       {
-               dstream<<"Running random code (get a human to check this)"<<std::endl;
-               dstream<<"myrand() values: ";
-               for(u16 i=0; i<5; i++)
-                       dstream<<(u16)myrand()<<" ";
-               dstream<<std::endl;
-
-               const s16 BS1 = 8;
-               UnlimitedHeightmap hm1(BS1,
-                               new ConstantGenerator(10.0),
-                               new ConstantGenerator(0.3),
-                               new ConstantGenerator(0.0));
-
-               // Force hm1 to generate a some heightmap
-               hm1.getGroundHeight(v2s16(0,0));
-               hm1.getGroundHeight(v2s16(0,BS1));
-               /*hm1.getGroundHeight(v2s16(BS1,-1));
-               hm1.getGroundHeight(v2s16(BS1-1,-1));*/
-               hm1.print();
-
-               // Get the (0,0) and (1,0) heightmaps
-               /*FixedHeightmap * hr00 = hm1.getHeightmap(v2s16(0,0));
-               FixedHeightmap * hr01 = hm1.getHeightmap(v2s16(1,0));
-               f32 corners[] = {1.0, 1.0, 1.0, 1.0};
-               hr00->generateContinued(0.0, 0.0, corners);
-               hm1.print();*/
-
-               //assert(0);
-       }
-
-       void Run()
-       {
-               //srand(7); // Get constant random
-               srand(time(0)); // Get better random
-
-               TestSingleFixed();
-               TestUnlimited();
-               Random();
-       }
-};
-
 struct TestSocket
 {
        void Run()
@@ -1129,7 +1018,6 @@ void run_tests()
        TEST(TestVoxelManipulator);
        TEST(TestMapBlock);
        TEST(TestMapSector);
-       TEST(TestHeightmap);
        if(INTERNET_SIMULATOR == false){
                TEST(TestSocket);
                dout_con<<"=== BEGIN RUNNING UNIT TESTS FOR CONNECTION ==="<<std::endl;