bb6: {
_2 = &mut (*_1); // scope 0 at $SRC_DIR/core/src/ptr/mod.rs:LL:COL
- _3 = : for<'r> fn(&'r mut Vec::<i32>) {<Vec<i32> as Drop>::drop}(move _2) -> [return: bb5, unwind: bb4]; // scope 0 at $SRC_DIR/core/src/ptr/mod.rs:LL:COL
+ _3 = <Vec<i32> as Drop>::drop(move _2) -> [return: bb5, unwind: bb4]; // scope 0 at $SRC_DIR/core/src/ptr/mod.rs:LL:COL
// mir::Constant
// + span: $SRC_DIR/core/src/ptr/mod.rs:LL:COL
- // + literal: Const { ty: for<'r> fn(&'r mut Vec<i32>) {<Vec<i32> as Drop>::drop}, val: Value(ValTree::Branch(..)) }
+ // + literal: Const { ty: for<'r> fn(&'r mut Vec<i32>) {<Vec<i32> as Drop>::drop}, val: Value(<ZST>) }
}
}