+ // MIR for `keep_fallthrough` after UninhabitedEnumBranching
fn keep_fallthrough(_1: S) -> u32 {
- debug s => _1; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:12:21: 12:22
- let mut _0: u32; // return place in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:12:30: 12:33
- let mut _2: isize; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:14:9: 14:13
+ debug s => _1; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:21: +0:22
+ let mut _0: u32; // return place in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:30: +0:33
+ let mut _2: isize; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:9: +2:13
bb0: {
- _2 = discriminant(_1); // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:13:11: 13:12
-- switchInt(move _2) -> [0_isize: bb2, 1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:13:5: 13:12
-+ switchInt(move _2) -> [1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:13:5: 13:12
+ _2 = discriminant(_1); // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:11: +1:12
+- switchInt(move _2) -> [0_isize: bb2, 1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
++ switchInt(move _2) -> [1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
}
bb1: {
- _0 = const 3_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:16:14: 16:15
- goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:16:14: 16:15
+ _0 = const 3_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
+ goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
}
bb2: {
- _0 = const 1_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:14:17: 14:18
- goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:14:17: 14:18
+ _0 = const 1_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
+ goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
}
bb3: {
- _0 = const 2_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:15:14: 15:15
- goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:15:14: 15:15
+ _0 = const 2_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
+ goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
}
bb4: {
- return; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:18:2: 18:2
+ return; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+6:2: +6:2
}
}