},
};
- NodeDefinition *def = &node_definitions[node->type];
+ NodeDef *def = &node_defs[node->type];
if (def->serialize)
def->serialize(&node_data->data, node->data);
if (type >= NODE_UNLOADED)
type = NODE_UNKNOWN;
- NodeDefinition *def = &node_definitions[type];
+ NodeDef *def = &node_defs[type];
TerrainNode node;
node.type = type;
void terrain_node_delete(TerrainNode node)
{
- NodeDefinition *def = &node_definitions[node.type];
+ NodeDef *def = &node_defs[node.type];
if (def->delete)
def->delete(&node);