]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/subgame.h
clientmap, clientmedia: code modernization
[dragonfireclient.git] / src / subgame.h
index f3633ce2f2695c7e36e6148bfb40b5f0e40aac52..dda249a9862a31a282c27776667b33dd64db21ee 100644 (file)
@@ -26,8 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class Settings;
 
-#define WORLDNAME_BLACKLISTED_CHARS "/\\"
-
 struct SubgameSpec
 {
        std::string id; // "" = game does not exist
@@ -37,15 +35,15 @@ struct SubgameSpec
        std::string name;
        std::string menuicon_path;
 
-       SubgameSpec(const std::string &id_="",
-                       const std::string &path_="",    
-                       const std::string &gamemods_path_="",
-                       const std::set<std::string> &addon_mods_paths_=std::set<std::string>(),
-                       const std::string &name_="",
-                       const std::string &menuicon_path_=""):
+       SubgameSpec(const std::string &id_ = "",
+                       const std::string &path_ = "",
+                       const std::string &gamemods_path_ = "",
+                       const std::set<std::string> &addon_mods_paths_ = std::set<std::string>(),
+                       const std::string &name_ = "",
+                       const std::string &menuicon_path_ = ""):
                id(id_),
                path(path_),
-               gamemods_path(gamemods_path_),          
+               gamemods_path(gamemods_path_),
                addon_mods_paths(addon_mods_paths_),
                name(name_),
                menuicon_path(menuicon_path_)