]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/subgame.h
Make server world selection not brain dead and use gameid 'minetest' instead of ...
[dragonfireclient.git] / src / subgame.h
index 061bb41802bc3d58e364d3dc4c44637215a780aa..49e526d76b9f2ab616ff12e6b6f1e2e7d25bec49 100644 (file)
@@ -52,6 +52,7 @@ SubgameSpec findSubgame(const std::string &id);
 std::set<std::string> getAvailableGameIds();
 std::vector<SubgameSpec> getAvailableGames();
 
+bool getWorldExists(const std::string &world_path);
 std::string getWorldGameId(const std::string &world_path,
                bool can_be_legacy=false);