#include <map>
#include "debug.h"
+class ServerActiveObject;
+
struct StaticObject
{
u8 type = 0;
std::string data;
StaticObject() = default;
- StaticObject(u8 type_, const v3f &pos_, const std::string &data_):
- type(type_),
- pos(pos_),
- data(data_)
- {
- }
+ StaticObject(const ServerActiveObject *s_obj, const v3f &pos_);
void serialize(std::ostream &os);
void deSerialize(std::istream &is, u8 version);