}
/* If buffer does not exist, consult the fetcher */
- SoundBuffer* getFetchBuffer(const std::string name)
+ SoundBuffer* getFetchBuffer(const std::string &name)
{
SoundBuffer *buf = getBuffer(name);
if(buf)
}
}
}
- if(del_list.size() != 0)
+ if(!del_list.empty())
verbosestream<<"OpenALSoundManager::maintain(): deleting "
<<del_list.size()<<" playing sounds"<<std::endl;
for(std::set<int>::iterator i = del_list.begin();