struct SimpleSoundSpec
{
SimpleSoundSpec(const std::string &name = "", float gain = 1.0f,
- float fade = 0.0f, float pitch = 1.0f)
- : name(name), gain(gain), fade(fade), pitch(pitch)
+ float fade = 0.0f, float pitch = 1.0f) :
+ name(name),
+ gain(gain), fade(fade), pitch(pitch)
{
}