use rustc_data_structures::fx::FxHashMap;
use rustc_middle::ty;
use rustc_target::abi::{Size, HasDataLayout};
+use rustc_target::spec::abi::Abi;
use crate::*;
pub fn create_tls_key(&mut self, dtor: Option<ty::Instance<'tcx>>, max_size: Size) -> InterpResult<'tcx, TlsKey> {
let new_key = self.next_key;
self.next_key += 1;
- self.keys.insert(new_key, TlsEntry { data: Default::default(), dtor }).unwrap_none();
+ self.keys.try_insert(new_key, TlsEntry { data: Default::default(), dtor }).unwrap();
trace!("New TLS key allocated: {} with dtor {:?}", new_key, dtor);
if max_size.bits() < 128 && new_key >= (1u128 << max_size.bits() as u128) {
key: Option<TlsKey>,
thread_id: ThreadId,
) -> Option<(ty::Instance<'tcx>, Scalar<Tag>, TlsKey)> {
- use std::collections::Bound::*;
+ use std::ops::Bound::*;
let thread_local = &mut self.keys;
let start = match key {
let ret_place = MPlaceTy::dangling(this.machine.layouts.unit, this).into();
this.call_function(
thread_callback,
+ Abi::System { unwind: false },
&[Scalar::null_ptr(this).into(), reason.into(), Scalar::null_ptr(this).into()],
- Some(ret_place),
+ Some(&ret_place),
StackPopCleanup::None { cleanup: true },
)?;
let ret_place = MPlaceTy::dangling(this.machine.layouts.unit, this).into();
this.call_function(
instance,
+ Abi::C { unwind: false },
&[data.into()],
- Some(ret_place),
+ Some(&ret_place),
StackPopCleanup::None { cleanup: true },
)?;
let ret_place = MPlaceTy::dangling(this.machine.layouts.unit, this).into();
this.call_function(
instance,
+ Abi::C { unwind: false },
&[ptr.into()],
- Some(ret_place),
+ Some(&ret_place),
StackPopCleanup::None { cleanup: true },
)?;
// This is the first time we got asked to schedule a destructor. The
// Windows schedule destructor function must be called exactly once,
// this is why it is in this block.
- if this.tcx.sess.target.target.target_os == "windows" {
+ if this.tcx.sess.target.os == "windows" {
// On Windows, we signal that the thread quit by starting the
// relevant function, reenabling the thread, and going back to
// the scheduler.
return Ok(())
}
}
+ // The remaining dtors make some progress each time around the scheduler loop,
+ // until they return `false` to indicate that they are done.
+
// The macOS thread wide destructor runs "before any TLS slots get
// freed", so do that first.
if this.schedule_macos_tls_dtor()? {
// All dtors done!
this.machine.tls.delete_all_thread_tls(active_thread);
- this.thread_terminated();
+ this.thread_terminated()?;
Ok(())
}