]> git.lizzy.rs Git - minetest.git/blobdiff - src/shader.cpp
Use numeric indices and raw table access with LUA_REGISTRYINDEX
[minetest.git] / src / shader.cpp
index e441883fb1a249f251185a7228eafb67334d8ca4..cbde9295e587d4ad918cd2826e2350039605cc2d 100644 (file)
@@ -379,7 +379,7 @@ ShaderSource::ShaderSource(IrrlichtDevice *device):
 ShaderSource::~ShaderSource()
 {
        for (std::vector<IShaderConstantSetter*>::iterator iter = m_global_setters.begin();
-                       iter != m_global_setters.end(); iter++) {
+                       iter != m_global_setters.end(); ++iter) {
                delete *iter;
        }
        m_global_setters.clear();