struct NoiseParams;
// Global objects
-extern Settings *g_settings;
+extern Settings *g_settings; // Same as Settings::getLayer(SL_GLOBAL);
extern std::string g_settings_path;
// Type for a settings changed callback function
SPE_MULTILINE,
};
+enum SettingsLayer {
+ SL_DEFAULTS,
+ SL_GAME,
+ SL_GLOBAL,
+ SL_MAP,
+ SL_TOTAL_COUNT
+};
+
struct ValueSpec {
ValueSpec(ValueType a_type, const char *a_help=NULL)
{
class Settings {
public:
- Settings() = default;
+ static Settings *createLayer(SettingsLayer sl, const std::string &end_tag = "");
+ static Settings *getLayer(SettingsLayer sl);
+ SettingsLayer getLayerType() const { return m_settingslayer; }
+ Settings(const std::string &end_tag = "") :
+ m_end_tag(end_tag)
+ {}
~Settings();
Settings & operator += (const Settings &other);
// NOTE: Types of allowed_options are ignored. Returns success.
bool parseCommandLine(int argc, char *argv[],
std::map<std::string, ValueSpec> &allowed_options);
- bool parseConfigLines(std::istream &is, const std::string &end = "");
+ bool parseConfigLines(std::istream &is);
void writeLines(std::ostream &os, u32 tab_depth=0) const;
- SettingsParseEvent parseConfigObject(const std::string &line,
- const std::string &end, std::string &name, std::string &value);
- bool updateConfigObject(std::istream &is, std::ostream &os,
- const std::string &end, u32 tab_depth=0);
-
- static bool checkNameValid(const std::string &name);
- static bool checkValueValid(const std::string &value);
- static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
- static void printEntry(std::ostream &os, const std::string &name,
- const SettingsEntry &entry, u32 tab_depth=0);
-
/***********
* Getters *
***********/
- const SettingsEntry &getEntry(const std::string &name) const;
- const SettingsEntry &getEntryDefault(const std::string &name) const;
Settings *getGroup(const std::string &name) const;
const std::string &get(const std::string &name) const;
- const std::string &getDefault(const std::string &name) const;
bool getBool(const std::string &name) const;
u16 getU16(const std::string &name) const;
s16 getS16(const std::string &name) const;
v3f getV3F(const std::string &name) const;
u32 getFlagStr(const std::string &name, const FlagDesc *flagdesc,
u32 *flagmask) const;
- // N.B. if getStruct() is used to read a non-POD aggregate type,
- // the behavior is undefined.
- bool getStruct(const std::string &name, const std::string &format,
- void *out, size_t olen) const;
bool getNoiseParams(const std::string &name, NoiseParams &np) const;
bool getNoiseParamsFromValue(const std::string &name, NoiseParams &np) const;
bool getNoiseParamsFromGroup(const std::string &name, NoiseParams &np) const;
* Getters that don't throw exceptions *
***************************************/
- bool getEntryNoEx(const std::string &name, SettingsEntry &val) const;
- bool getEntryDefaultNoEx(const std::string &name, SettingsEntry &val) const;
bool getGroupNoEx(const std::string &name, Settings *&val) const;
bool getNoEx(const std::string &name, std::string &val) const;
- bool getDefaultNoEx(const std::string &name, std::string &val) const;
bool getFlag(const std::string &name) const;
bool getU16NoEx(const std::string &name, u16 &val) const;
bool getS16NoEx(const std::string &name, s16 &val) const;
// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
bool setEntry(const std::string &name, const void *entry,
- bool set_group, bool set_default);
+ bool set_group);
bool set(const std::string &name, const std::string &value);
bool setDefault(const std::string &name, const std::string &value);
bool setGroup(const std::string &name, const Settings &group);
- bool setGroupDefault(const std::string &name, const Settings &group);
bool setBool(const std::string &name, bool value);
bool setS16(const std::string &name, s16 value);
bool setU16(const std::string &name, u16 value);
bool setV3F(const std::string &name, v3f value);
bool setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc = nullptr, u32 flagmask = U32_MAX);
- bool setNoiseParams(const std::string &name, const NoiseParams &np,
- bool set_default=false);
- // N.B. if setStruct() is used to write a non-POD aggregate type,
- // the behavior is undefined.
- bool setStruct(const std::string &name, const std::string &format, void *value);
+ bool setNoiseParams(const std::string &name, const NoiseParams &np);
// remove a setting
bool remove(const std::string &name);
- void clear();
- void clearDefaults();
- void updateValue(const Settings &other, const std::string &name);
- void update(const Settings &other);
/**************
* Miscellany *
**************/
void setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags);
- // Takes the provided setting values and uses them as new defaults
- void overrideDefaults(Settings *other);
const FlagDesc *getFlagDescFallback(const std::string &name) const;
void registerChangedCallback(const std::string &name,
void deregisterChangedCallback(const std::string &name,
SettingsChangedCallback cbf, void *userdata = NULL);
+ void removeSecureSettings();
+
private:
+ /***********************
+ * Reading and writing *
+ ***********************/
+
+ SettingsParseEvent parseConfigObject(const std::string &line,
+ std::string &name, std::string &value);
+ bool updateConfigObject(std::istream &is, std::ostream &os,
+ u32 tab_depth=0);
+
+ static bool checkNameValid(const std::string &name);
+ static bool checkValueValid(const std::string &value);
+ static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
+ static void printEntry(std::ostream &os, const std::string &name,
+ const SettingsEntry &entry, u32 tab_depth=0);
+
+ /***********
+ * Getters *
+ ***********/
+ Settings *getParent() const;
+
+ const SettingsEntry &getEntry(const std::string &name) const;
+
+ // Allow TestSettings to run sanity checks using private functions.
+ friend class TestSettings;
+
void updateNoLock(const Settings &other);
void clearNoLock();
void clearDefaultsNoLock();
void doCallbacks(const std::string &name) const;
SettingEntries m_settings;
- SettingEntries m_defaults;
- std::unordered_map<std::string, const FlagDesc *> m_flags;
-
SettingsCallbackMap m_callbacks;
+ std::string m_end_tag;
mutable std::mutex m_callback_mutex;
// All methods that access m_settings/m_defaults directly should lock this.
mutable std::mutex m_mutex;
+ static Settings *s_layers[SL_TOTAL_COUNT];
+ SettingsLayer m_settingslayer = SL_TOTAL_COUNT;
+ static std::unordered_map<std::string, const FlagDesc *> s_flags;
};