bool updateConfigObject(std::istream &is, std::ostream &os,
const std::string &end, u32 tab_depth=0);
+ static bool checkNameValid(const std::string &name);
+ static bool checkValueValid(const std::string &value);
+ static std::string sanitizeName(const std::string &name);
+ static std::string sanitizeValue(const std::string &value);
static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
static void printEntry(std::ostream &os, const std::string &name,
const SettingsEntry &entry, u32 tab_depth=0);
// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
- void setEntry(const std::string &name, const void *entry,
+ bool setEntry(const std::string &name, const void *entry,
bool set_group, bool set_default);
- void set(const std::string &name, const std::string &value);
- void setDefault(const std::string &name, const std::string &value);
- void setGroup(const std::string &name, Settings *group);
- void setGroupDefault(const std::string &name, Settings *group);
- void setBool(const std::string &name, bool value);
- void setS16(const std::string &name, s16 value);
- void setU16(const std::string &name, u16 value);
- void setS32(const std::string &name, s32 value);
- void setU64(const std::string &name, u64 value);
- void setFloat(const std::string &name, float value);
- void setV2F(const std::string &name, v2f value);
- void setV3F(const std::string &name, v3f value);
- void setFlagStr(const std::string &name, u32 flags,
+ bool set(const std::string &name, const std::string &value);
+ bool setDefault(const std::string &name, const std::string &value);
+ bool setGroup(const std::string &name, Settings *group);
+ bool setGroupDefault(const std::string &name, Settings *group);
+ bool setBool(const std::string &name, bool value);
+ bool setS16(const std::string &name, s16 value);
+ bool setU16(const std::string &name, u16 value);
+ bool setS32(const std::string &name, s32 value);
+ bool setU64(const std::string &name, u64 value);
+ bool setFloat(const std::string &name, float value);
+ bool setV2F(const std::string &name, v2f value);
+ bool setV3F(const std::string &name, v3f value);
+ bool setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
- void setNoiseParams(const std::string &name, const NoiseParams &np,
+ bool setNoiseParams(const std::string &name, const NoiseParams &np,
bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.