type = a_type;
help = a_help;
}
+
ValueType type;
const char *help;
};
-/** function type to register a changed callback */
-
struct SettingsEntry {
SettingsEntry()
{
- group = NULL;
+ group = NULL;
+ is_group = false;
}
SettingsEntry(const std::string &value_)
{
- value = value_;
- group = NULL;
+ value = value_;
+ group = NULL;
+ is_group = false;
}
SettingsEntry(Settings *group_)
{
- group = group_;
- }
-
- SettingsEntry(const std::string &value_, Settings *group_)
- {
- value = value_;
- group = group_;
+ group = group_;
+ is_group = true;
}
std::string value;
Settings *group;
+ bool is_group;
};
-
class Settings {
public:
Settings() {}
Settings & operator += (const Settings &other);
Settings & operator = (const Settings &other);
-
/***********************
* Reading and writing *
***********************/
SettingsParseEvent parseConfigObject(const std::string &line,
const std::string &end, std::string &name, std::string &value);
- void getNamesPresent(std::istream &is, const std::string &end,
- std::set<std::string> &present_values,
- std::set<std::string> &present_groups);
bool updateConfigObject(std::istream &is, std::ostream &os,
const std::string &end, u32 tab_depth=0);
+ static bool checkNameValid(const std::string &name);
+ static bool checkValueValid(const std::string &value);
+ static std::string sanitizeName(const std::string &name);
+ static std::string sanitizeValue(const std::string &value);
static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
- static std::string sanitizeString(const std::string &value);
- static bool printEntry(std::ostream &os, const std::string &name,
+ static void printEntry(std::ostream &os, const std::string &name,
const SettingsEntry &entry, u32 tab_depth=0);
- static void printValue(std::ostream &os, const std::string &name,
- const std::string &value, u32 tab_depth=0);
- static void printGroup(std::ostream &os, const std::string &name,
- const Settings *group, u32 tab_depth=0);
/***********
* Getters *
// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
- void set(const std::string &name, const std::string &value);
- void setGroup(const std::string &name, Settings *group);
- void setDefault(const std::string &name, const std::string &value);
- void setGroupDefault(const std::string &name, Settings *group);
- void setBool(const std::string &name, bool value);
- void setS16(const std::string &name, s16 value);
- void setU16(const std::string &name, u16 value);
- void setS32(const std::string &name, s32 value);
- void setU64(const std::string &name, u64 value);
- void setFloat(const std::string &name, float value);
- void setV2F(const std::string &name, v2f value);
- void setV3F(const std::string &name, v3f value);
- void setFlagStr(const std::string &name, u32 flags,
+ bool setEntry(const std::string &name, const void *entry,
+ bool set_group, bool set_default);
+ bool set(const std::string &name, const std::string &value);
+ bool setDefault(const std::string &name, const std::string &value);
+ bool setGroup(const std::string &name, Settings *group);
+ bool setGroupDefault(const std::string &name, Settings *group);
+ bool setBool(const std::string &name, bool value);
+ bool setS16(const std::string &name, s16 value);
+ bool setU16(const std::string &name, u16 value);
+ bool setS32(const std::string &name, s32 value);
+ bool setU64(const std::string &name, u64 value);
+ bool setFloat(const std::string &name, float value);
+ bool setV2F(const std::string &name, v2f value);
+ bool setV3F(const std::string &name, v3f value);
+ bool setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
- void setNoiseParams(const std::string &name, const NoiseParams &np);
+ bool setNoiseParams(const std::string &name, const NoiseParams &np,
+ bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.
bool setStruct(const std::string &name, const std::string &format, void *value);