51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef SETTINGS_HEADER
-#define SETTINGS_HEADER
+#pragma once
#include "irrlichttypes_bloated.h"
#include "util/string.h"
};
struct SettingsEntry {
- SettingsEntry() {}
+ SettingsEntry() = default;
SettingsEntry(const std::string &value_) :
value(value_)
class Settings {
public:
- Settings() {}
+ Settings() = default;
+
~Settings();
Settings & operator += (const Settings &other);
***********/
const SettingsEntry &getEntry(const std::string &name) const;
+ const SettingsEntry &getEntryDefault(const std::string &name) const;
Settings *getGroup(const std::string &name) const;
const std::string &get(const std::string &name) const;
+ const std::string &getDefault(const std::string &name) const;
bool getBool(const std::string &name) const;
u16 getU16(const std::string &name) const;
s16 getS16(const std::string &name) const;
+ u32 getU32(const std::string &name) const;
s32 getS32(const std::string &name) const;
u64 getU64(const std::string &name) const;
float getFloat(const std::string &name) const;
***************************************/
bool getEntryNoEx(const std::string &name, SettingsEntry &val) const;
+ bool getEntryDefaultNoEx(const std::string &name, SettingsEntry &val) const;
bool getGroupNoEx(const std::string &name, Settings *&val) const;
bool getNoEx(const std::string &name, std::string &val) const;
+ bool getDefaultNoEx(const std::string &name, std::string &val) const;
bool getFlag(const std::string &name) const;
bool getU16NoEx(const std::string &name, u16 &val) const;
bool getS16NoEx(const std::string &name, s16 &val) const;
bool getFloatNoEx(const std::string &name, float &val) const;
bool getV2FNoEx(const std::string &name, v2f &val) const;
bool getV3FNoEx(const std::string &name, v3f &val) const;
- // N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
- // val must be initialized before using getFlagStrNoEx(). The intention of
- // this is to simplify modifying a flags field from a default value.
- bool getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const;
+
+ // Like other getters, but handling each flag individualy:
+ // 1) Read default flags (or 0)
+ // 2) Override using user-defined flags
+ bool getFlagStrNoEx(const std::string &name, u32 &val,
+ const FlagDesc *flagdesc) const;
/***********
bool setV2F(const std::string &name, v2f value);
bool setV3F(const std::string &name, v3f value);
bool setFlagStr(const std::string &name, u32 flags,
- const FlagDesc *flagdesc, u32 flagmask);
+ const FlagDesc *flagdesc = nullptr, u32 flagmask = U32_MAX);
bool setNoiseParams(const std::string &name, const NoiseParams &np,
bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
+ /**************
+ * Miscellany *
+ **************/
+
+ void setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags);
+ // Takes the provided setting values and uses them as new defaults
+ void overrideDefaults(Settings *other);
+ const FlagDesc *getFlagDescFallback(const std::string &name) const;
+
void registerChangedCallback(const std::string &name,
SettingsChangedCallback cbf, void *userdata = NULL);
void deregisterChangedCallback(const std::string &name,
SettingEntries m_settings;
SettingEntries m_defaults;
+ std::unordered_map<std::string, const FlagDesc *> m_flags;
SettingsCallbackMap m_callbacks;
mutable std::mutex m_mutex;
};
-
-#endif
-