]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/serverobject.cpp
disabled farmesh in default settings
[dragonfireclient.git] / src / serverobject.cpp
index a58ca524db538bde457877b1367422960ec92e74..d31e9a31cdc7fd7cd6e9f6a66b85e1ea2c3275f1 100644 (file)
@@ -29,6 +29,7 @@ ServerActiveObject::ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos):
        ActiveObject(id),
        m_known_by_count(0),
        m_removed(false),
+       m_pending_deactivation(false),
        m_static_exists(false),
        m_static_block(1337,1337,1337),
        m_env(env),
@@ -144,8 +145,6 @@ ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
        m_speed_f(0,0,0),
        m_last_sent_position(0,0,0)
 {
-       dstream<<"Server: ItemSAO created with inventorystring=\""
-                       <<m_inventorystring<<"\""<<std::endl;
        ServerActiveObject::registerType(getType(), create);
 }
 
@@ -170,6 +169,12 @@ void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
                bool send_recommended)
 {
        assert(m_env);
+
+       const float interval = 0.2;
+       if(m_move_interval.step(dtime, interval)==false)
+               return;
+       dtime = interval;
+       
        core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
        collisionMoveResult moveresult;
        // Apply gravity
@@ -270,9 +275,9 @@ RatSAO proto_RatSAO(NULL, 0, v3f(0,0,0));
 
 RatSAO::RatSAO(ServerEnvironment *env, u16 id, v3f pos):
        ServerActiveObject(env, id, pos),
+       m_is_active(false),
        m_speed_f(0,0,0)
 {
-       //dstream<<"Server: RatSAO created"<<std::endl;
        ServerActiveObject::registerType(getType(), create);
 
        m_oldpos = v3f(0,0,0);
@@ -303,6 +308,12 @@ void RatSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
 {
        assert(m_env);
 
+       if(m_is_active == false)
+       {
+               if(m_inactive_interval.step(dtime, 0.5)==false)
+                       return;
+       }
+
        /*
                The AI
        */
@@ -336,6 +347,8 @@ void RatSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
                        break;
                }
        }
+
+       m_is_active = player_is_close;
        
        if(player_is_close == false)
        {
@@ -439,4 +452,219 @@ InventoryItem* RatSAO::createPickedUpItem()
        return item;
 }
 
+/*
+       Oerkki1SAO
+*/
+
+// Prototype
+Oerkki1SAO proto_Oerkki1SAO(NULL, 0, v3f(0,0,0));
+
+Oerkki1SAO::Oerkki1SAO(ServerEnvironment *env, u16 id, v3f pos):
+       ServerActiveObject(env, id, pos),
+       m_is_active(false),
+       m_speed_f(0,0,0)
+{
+       ServerActiveObject::registerType(getType(), create);
+
+       m_oldpos = v3f(0,0,0);
+       m_last_sent_position = v3f(0,0,0);
+       m_yaw = 0;
+       m_counter1 = 0;
+       m_counter2 = 0;
+       m_age = 0;
+       m_touching_ground = false;
+       m_hp = 20;
+}
+
+ServerActiveObject* Oerkki1SAO::create(ServerEnvironment *env, u16 id, v3f pos,
+               const std::string &data)
+{
+       std::istringstream is(data, std::ios::binary);
+       // read version
+       u8 version = readU8(is);
+       // read hp
+       u8 hp = readU8(is);
+       // check if version is supported
+       if(version != 0)
+               return NULL;
+       Oerkki1SAO *o = new Oerkki1SAO(env, id, pos);
+       o->m_hp = hp;
+       return o;
+}
+
+void Oerkki1SAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
+               bool send_recommended)
+{
+       assert(m_env);
+
+       if(m_is_active == false)
+       {
+               if(m_inactive_interval.step(dtime, 0.5)==false)
+                       return;
+       }
+
+       /*
+               The AI
+       */
+
+       m_age += dtime;
+       if(m_age > 120)
+       {
+               // Die
+               m_removed = true;
+               return;
+       }
+
+       // Apply gravity
+       m_speed_f.Y -= dtime*9.81*BS;
+
+       /*
+               Move around if some player is close
+       */
+       bool player_is_close = false;
+       v3f near_player_pos;
+       // Check connected players
+       core::list<Player*> players = m_env->getPlayers(true);
+       core::list<Player*>::Iterator i;
+       for(i = players.begin();
+                       i != players.end(); i++)
+       {
+               Player *player = *i;
+               v3f playerpos = player->getPosition();
+               if(m_base_position.getDistanceFrom(playerpos) < BS*15.0)
+               {
+                       player_is_close = true;
+                       near_player_pos = playerpos;
+                       break;
+               }
+       }
+
+       m_is_active = player_is_close;
+       
+       if(player_is_close == false)
+       {
+               m_speed_f.X = 0;
+               m_speed_f.Z = 0;
+       }
+       else
+       {
+               // Move around
+
+               v3f ndir = near_player_pos - m_base_position;
+               ndir.Y = 0;
+               ndir /= ndir.getLength();
+               f32 nyaw = 180./PI*atan2(ndir.Z,ndir.X);
+               if(nyaw < m_yaw - 180)
+                       nyaw += 360;
+               else if(nyaw > m_yaw + 180)
+                       nyaw -= 360;
+               m_yaw = 0.95*m_yaw + 0.05*nyaw;
+               m_yaw = wrapDegrees(m_yaw);
+
+               v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI));
+               f32 speed = 2*BS;
+               m_speed_f.X = speed * dir.X;
+               m_speed_f.Z = speed * dir.Z;
+
+               if(m_touching_ground && (m_oldpos - m_base_position).getLength()
+                               < dtime*speed/2)
+               {
+                       m_counter1 -= dtime;
+                       if(m_counter1 < 0.0)
+                       {
+                               m_counter1 += 1.0;
+                               // Jump
+                               m_speed_f.Y = 5.0*BS;
+                       }
+               }
+
+               {
+                       m_counter2 -= dtime;
+                       if(m_counter2 < 0.0)
+                       {
+                               m_counter2 += (float)(myrand()%100)/100*3.0;
+                               //m_yaw += ((float)(myrand()%200)-100)/100*180;
+                               m_yaw += ((float)(myrand()%200)-100)/100*90;
+                               m_yaw = wrapDegrees(m_yaw);
+                       }
+               }
+       }
+       
+       m_oldpos = m_base_position;
+
+       /*
+               Move it, with collision detection
+       */
+
+       core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*5./3.,BS/3.);
+       collisionMoveResult moveresult;
+       // Maximum movement without glitches
+       f32 pos_max_d = BS*0.25;
+       // Limit speed
+       if(m_speed_f.getLength()*dtime > pos_max_d)
+               m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);
+       v3f pos_f = getBasePosition();
+       v3f pos_f_old = pos_f;
+       moveresult = collisionMoveSimple(&m_env->getMap(), pos_max_d,
+                       box, dtime, pos_f, m_speed_f);
+       m_touching_ground = moveresult.touching_ground;
+       
+       setBasePosition(pos_f);
+
+       if(send_recommended == false)
+               return;
+
+       if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS)
+       {
+               m_last_sent_position = pos_f;
+
+               std::ostringstream os(std::ios::binary);
+               // command (0 = update position)
+               writeU8(os, 0);
+               // pos
+               writeV3F1000(os, m_base_position);
+               // yaw
+               writeF1000(os, m_yaw);
+               // create message and add to list
+               ActiveObjectMessage aom(getId(), false, os.str());
+               messages.push_back(aom);
+       }
+}
+
+std::string Oerkki1SAO::getClientInitializationData()
+{
+       std::ostringstream os(std::ios::binary);
+       // version
+       writeU8(os, 0);
+       // pos
+       writeV3F1000(os, m_base_position);
+       return os.str();
+}
+
+std::string Oerkki1SAO::getStaticData()
+{
+       //dstream<<__FUNCTION_NAME<<std::endl;
+       std::ostringstream os(std::ios::binary);
+       // version
+       writeU8(os, 0);
+       // hp
+       writeU8(os, m_hp);
+       return os.str();
+}
+
+u16 Oerkki1SAO::punch(const std::string &toolname)
+{
+       u16 amount = 5;
+       if(amount < m_hp)
+       {
+               m_hp -= amount;
+       }
+       else
+       {
+               // Die
+               m_removed = true;
+       }
+       return 65536/100;
+}
+